cylinder in opengl
Have a nice day to all
i have a problem in rotation, i have made the cylindrical shape glasses in opengl when i rotate the glass so it become large in size. so please if any body know about this problem please guide me.
i rotate the glass so it become large in size
to rotate an object you can apply a rotation matrix to the viewmodel matrix with glRotatef
to change the size of an object you can apply a scale matrix to the viewmodel matrix with glScalef
do these prior to drawing the object
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