For some reason, F is being placed relative to A instead of D even though E is placed relative to D. I don't see why this problem is occurring. If I remove E, F is placed relative to D (as it should be), but I need them both where they are.Thank you!Code :// A glPushMatrix(); glTranslatef(0,0,0); glCallList(x); // B glPushMatrix(); glTranslatef(0,195,-245); glCallList(x); glPopMatrix(); // C glPushMatrix(); glTranslatef(274,272,0); glCallList(x); // D glPushMatrix(); glTranslatef(0,0,0); // E glPushMatrix(); glTranslatef(140,440,75); glCallList(x); glPopMatrix(); // F glPushMatrix(); glTranslatef(298,323,59); glCallList(x); glPopMatrix();![]()



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