enum {Color,Depth,Stencil,NumRenderbuffers};
GLuint framebuffer,screenImageFramebuffer, renderbuffer[NumRenderbuffers], screenImageRenderbuffer[NumRenderbuffers];
glGenRenderbuffersEXT(NumRenderbuffers,renderbuffer);
CHECK_ERR;
glBindRenderbufferEXT(GL_RENDERBUFFER_EXT,renderbuffer[Color]);
CHECK_ERR;
glRenderbufferStorageEXT(GL_RENDERBUFFER_EXT,GL_RGBA8,256,256);
CHECK_ERR;
glBindRenderbufferEXT(GL_RENDERBUFFER_EXT,renderbuffer[Stencil]);
CHECK_ERR;
glRenderbufferStorageEXT(GL_RENDERBUFFER_EXT,GL_STENCIL_INDEX8,256,256);
CHECK_ERR;
glGenFramebuffersEXT(1, & framebuffer);
CHECK_ERR;
glBindFramebufferEXT(GL_DRAW_FRAMEBUFFER_EXT,framebuffer);
value=glExtCheckFramebufferStatus(ErrorMessage);
CHECK_ERR;
glFramebufferRenderbufferEXT(GL_DRAW_FRAMEBUFFER_EXT,GL_COLOR_ATTACHMENT0_EXT,GL_RENDERBUFFER_EXT,renderbuffer[Color]);
CHECK_ERR;
glFramebufferRenderbufferEXT(GL_DRAW_FRAMEBUFFER_EXT,GL_STENCIL_ATTACHMENT_EXT,GL_RENDERBUFFER_EXT,renderbuffer[Stencil]);
value=glExtCheckFramebufferStatus(ErrorMessage); //Here reported "GL_FRAMEBUFFER_UNSUPPORTED_EXT" on a GTX 650 Ti card.
CHECK_ERR;