Quote Originally Posted by Alfonse Reinheart View Post
GLFW has nothing to do with loading OpenGL functions. That's the job of an OpenGL loading library, as previously stated. Your problem is that, while you #include <glew>, you never initialize it. And until you do, it can't load anything.
glfwInit();


glfwOpenWindowHint( GLFW_WINDOW_NO_RESIZE, 1 );


int ok = glfwOpenWindow(
...
);


glewInit();

Yes, this was my fault. Everything is wonderful.

Thanks Alfonse.