I am also working on a breakout game and am almost done except for the scoring. Here is the code I am working on.
{
glRasterPos2f(4.0f,2.0f);
glutBitmapCharacter(GLUT_BITMAP_TIMES_ROMAN_24,c);
glutBitmapCharacter(GLUT_BITMAP_TIMES_ROMAN_24,48);
glutBitmapCharacter(GLUT_BITMAP_TIMES_ROMAN_24,48);
}
if(bricks[2][3]==true)
{
glRasterPos2f(4.0f,2.0f);
glutBitmapCharacter(GLUT_BITMAP_TIMES_ROMAN_24,50);
glutBitmapCharacter(GLUT_BITMAP_TIMES_ROMAN_24,48);
glutBitmapCharacter(GLUT_BITMAP_TIMES_ROMAN_24,48);
}
I want when the ball hits a brick to score 100 points.