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Overlap Problems!!
I want to show Image.
When using "glBlendFunc()", one image is well, but two or over have a problem.
There are unprepared border-line Alpha value . (please see attachment file)
This is key value. so overlap part must be white!!
if you know solve this problem, or useful information. please help me.
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I cant use urls.. so. please show this url.
=> cfile296.uf.daum.net/image/1521CD4150ED17DB0D91C3
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Advanced Member
Frequent Contributor
When rendering with blending to get the correct result the objects must be sorted from furtherest from the camera to the nearest. Then render the furtherest first. Are you doing this?
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Actually, I just use sample.
so I can't understand and I don't know what to do..
So Please show me some example code...I beg you.
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Advanced Member
Frequent Contributor
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Senior Member
OpenGL Guru
Not sure why you can't use images. Try this:
[img]http://cfile296.uf.daum.net/image/1521CD4150ED17DB0D91C3[/img]
for instance, here it is (same bbcode):
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