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Thread: OpenGL should provide direct font support

  1. #21
    Intern Newbie
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    http://www.opengl.org/sdk/docs/man2/...erspective.xml
    void gluPerspective( GLdouble fovy,
    GLdouble aspect,
    GLdouble zNear,
    GLdouble zFar);
    -----------------------------------
    and least sense makes zFar
    -----------------------------------

    best regards
    Luis

  2. #22
    Senior Member OpenGL Pro
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    Why does it make the least sense? Did you read and understand the matrix on the page you posted?

  3. #23
    Member Regular Contributor Nowhere-01's Avatar
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    why do you keep responding to a person who either trolling or has development delay? either way he completely ignores your explanations and keeps posting idiotic, naked statements. it's already 20+ posts where bunch of people is trying to educate someone who clearly doesn't want to be educated.
    Last edited by Nowhere-01; 02-26-2013 at 03:24 AM.

  4. #24
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    Thanks for the statements.

    Now back to the topic:
    When does "direct font support" come finally by OpenGL ?
    Please don´t say "never".

    best regards
    Luis

  5. #25
    Senior Member OpenGL Pro
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    This is just plainly depressing. Even if it's a troll it somehow funny though.

  6. #26
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    Yes, thokra
    such a standard like OpenGL and no native font-support - just plainly depressing !

    Have fun with the next release of OpenGL.

    best regards
    luis
    Last edited by LuisAK; 02-26-2013 at 11:28 AM.

  7. #27
    Senior Member OpenGL Guru
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    Just to add an interesting fact to this "discussion", Direct3D doesn't support fonts either. D3DX has a font subsystem, but D3DX is not part of Direct3D; it's a library layered on top of D3D. Also, D3DX is deprecated and won't be getting updated for future D3D versions.

    Thanks for the encouragement though. We will be having fun with the next OpenGL release.

  8. #28
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    So, some months are around again.
    What is the current status of direct3d and openGL now ?
    Do they support directly fonts meanwhile ?

    What´s the sense of this thread ?
    Do the developers sometimes have a look in here ?


  9. #29
    Member Regular Contributor Nowhere-01's Avatar
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    Quote Originally Posted by LuisAK View Post
    So, some months are around again.
    What is the current status of direct3d and openGL now ?
    Do they support directly fonts meanwhile ?
    No. And it's very unlikely to happen.

    Quote Originally Posted by LuisAK View Post
    What´s the sense of this thread ?
    Absolutely none.

    Quote Originally Posted by LuisAK View Post
    Do the developers sometimes have a look in here ?
    In this particular topic? Not likely. See previous answer for a reason.

  10. #30
    Senior Member OpenGL Guru
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    Oh, and before this thread gets closed as it richly deserves:

    Have fun with the next release of OpenGL.
    I am. Thank you very much.


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