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Alternatives to GLEW / Is GLEW neccessary? [Solved]
Hi,
I'm only trying to use GLEW because a lot of tutorial-makers are so fond of it, however since it constantly annoys me with linking-errors whenever I try to compile anything where GLEW is used, no matter what I do to fix it, I'm starting to get a bit sick of it.
Due to that I'm wondering wether GLEW is actually neccessary, or if there's any good alternatives to GLEW?
I wouldn't mind going a bit more low-level if neccessary, as long as I may still be able to achieve most things OpenGL.
Thanks in advance for any useful replies
Last edited by Areyan; 11-29-2012 at 04:46 AM.
Reason: Solved
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Senior Member
OpenGL Guru
We have a whole wiki page of alternatives. I even wrote two of them.
Also, the fact that tutorial-makers are fond of something doesn't mean you should use it. Use what works best for your needs, not what others seem to want to use.
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What kind of linking errors are you getting? Also, consider just including glew.c, glew.h and glxew.h into your project. I am doing so, no need to link with glew library.
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Thanks for the replies 
But I actually found that wiki-page sorted it out myself.
Should have remembered to mark it as solved.
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