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Thread: Choppy movement with floats

  1. #11
    Junior Member Newbie
    Join Date
    Nov 2012
    Posts
    12
    Thanks for making it clear, but how is DX doing it I wonder, maybe I could replicate it in shader or something? I just don't have any other way I guess, since I'm going for pixel graphics. =(

  2. #12
    Junior Member Regular Contributor
    Join Date
    Oct 2007
    Location
    Phoenix, AZ
    Posts
    109
    I don't think Direct X is doing anything different.

    Is your image being drawn 1:1 on the screen?
    As opposed to being scaled up or down when drawn to the screen?

  3. #13
    Junior Member Newbie
    Join Date
    Nov 2012
    Posts
    12
    Sorry, tested out DX more closely, seems to be almost the same as with OpenGL. Thanks for the help I really appreciate it!
    Last edited by SoulSharer; 11-23-2012 at 03:28 PM.

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