Part of the Khronos Group

The Industry's Foundation for High Performance Graphics

from games to virtual reality, mobile phones to supercomputers

Page 2 of 2 FirstFirst 12
Results 11 to 13 of 13

Thread: OpenGL vs MESA

  1. #11
    Senior Member OpenGL Guru
    Join Date
    May 2009
    You are looking for a driver, because the driver is what implements the API. If you don't have 4.3-capable drivers installed on Windows, you don't get 4.3 support. Same goes for Linux.

  2. #12

  3. #13
    Junior Member Newbie
    Join Date
    Feb 2010
    Okay guys he has his video card drivers installed obviously, who doesn't, especially if they're programming. He's worried he's not developing using his video cards full potential.

    The only drawback to using OpenGL 3.1 instead of 4.3 is you don't have access to a few specialized hardcore features. 3.1 will be just as fast.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts