Hi All.
I’m using the latest glcorearb.h and I’ve noticed that GL_POLYGON_MODE is missing.
It is the only way ( that I know of ) to query the polygon-fill state as set by glPolygonMode()
GL_POLYGON_MODE is clearly stated in the OpenGL4.3 spec. ( page 515 )
=> http://www.opengl.org/registry/doc/glspec43.core.20120806.pdf
glPolygonMode() is described in the OpenGL4.3 spec. ( section 14.6.4 page 407 )
=> http://www.opengl.org/registry/doc/glspec43.core.20120806.pdf
current glcorearb.h can be found here
=> http://www.opengl.org/registry/api/glcorearb.h
Anybody know why GL_POLYGON_MODE is missing from the glcorearb.h header?
A mistake? Or is there another way I should go about querying the the polygon-fill state?
Thanks!
Brian