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Thread: OpenGL problem with Il2 1946

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  1. #1
    Junior Member Newbie
    Join Date
    Feb 2012
    Posts
    7

    OpenGL problem with Il2 1946

    Hi,

    I'm playing Il2 1946, a wwii aircraft simulation and I have a problem with OpenGL.

    I have Intel HD Graphics (yeah it's not very good) and I run the game without
    lag or bug (30-50fps) and can jsut run the game in DirectX mode and I know that
    OpenGL unlock perfect mode.

    I have OpenGL 2.1 latest
    version and latest version of my driver, etc.

    It's supposed to be like
    that http://img641.imageshack.us/img641/6548/29w4xu9.jpg

    But
    with my driver I have that in OpenGL mode (yeah, my driver doesn't have
    antialiasing)

    http://img406.imageshack.us/img406/3241/82129175.png
    http://img535.imageshack.us/img535/3658/87745346.png

    Watch
    the strange cloud with stripe inside.

    With OpenGL viewer 4.04, I saw that
    all feature from OpenGL 1.1 to 2.1
    That's the wraperDX file from my game
    :

    IL2 DirectX8 Wrapper
    LogFile.
    1C:Multimedia.Dev/Maddox.
    =============================

    Choose
    Pixel
    Set Pixel
    CreateContext...
    Driver: igdumdx32.dll
    Description:
    Intel(R) HD Graphics
    Version: 658187
    WHQL Level: certified, but no date
    information is available.
    Modes:
    320x200 16 bits
    320x200 32
    bits
    320x240 16 bits
    320x240 32 bits
    400x300 16 bits
    400x300 32
    bits
    512x384 16 bits
    512x384 32 bits
    640x400 16 bits
    640x400 32
    bits
    640x480 16 bits
    640x480 32 bits
    800x600 16 bits
    800x600 32
    bits
    1024x768 16 bits
    1024x768 32 bits
    1280x720 16 bits
    1280x720 32
    bits
    1280x768 16 bits
    1280x768 32 bits
    1360x768 16 bits
    1360x768 32
    bits
    1366x768 16 bits
    1366x768 32 bits
    ColorBits: 32
    Full
    screen.
    EnableAutoDepthStencil = true.
    DepthFormat:
    D3DFMT_D24S8
    Hardware Vertex Processing.
    Depth bits: 24
    Stencil bits:
    8
    BackBufferWidth: 1024
    BackBufferHeight: 768
    Caps:
    DeviceType =
    HAL
    AdapterOrdinal = 0
    DevCaps = CANRENDERAFTERFLIP | DRAWPRIMTLVERTEX |
    EXECUTESYSTEMMEMORY | HWRASTERIZATION | HWTRANSFORMANDLIGHT | PUREDEVICE |
    TEXTUREVIDEOMEMORY | TLVERTEXSYSTEMMEMORY
    PrimitiveMiscCaps = BLENDOP |
    COLORWRITEENABLE | CULLCCW | CULLCW | CULLNONE | MASKZ |
    TSSARGTEMP
    RasterCaps = ANISOTROPY | COLORPERSPECTIVE | DITHER | FOGRANGE |
    FOGTABLE | FOGVERTEX | MIPMAPLODBIAS | WFOG | ZBIAS | ZFOG | ZTEST
    ZCmpCaps =
    ALWAYS | EQUAL | GREATER | GREATEREQUAL | LESS | LESSEQUAL | NEVER |
    NOTEQUAL
    SrcBlendCaps = BOTHINVSRCALPHA | BOTHSRCALPHA | DESTALPHA |
    DESTCOLOR | INVDESTALPHA | INVDESTCOLOR | INVSRCALPHA | INVSRCCOLOR | ONE |
    SRCALPHA | SRCALPHASAT | SRCCOLOR | ZERO
    DestBlendCaps = DESTALPHA |
    DESTCOLOR | INVDESTALPHA | INVDESTCOLOR | INVSRCALPHA | INVSRCCOLOR | ONE |
    SRCALPHA | SRCALPHASAT | SRCCOLOR | ZERO
    AlphaCmpCaps = ALWAYS |
    NEVER
    ShadeCaps = ALPHAGOURAUDBLEND | COLORGOURAUDRGB | FOGGOURAUD |
    SPECULARGOURAUDRGB
    TextureCaps = ALPHA | CUBEMAP | MIPCUBEMAP | MIPMAP |
    MIPVOLUMEMAP | PERSPECTIVE | PROJECTED | TEXREPEATNOTSCALEDBYSIZE |
    VOLUMEMAP
    TextureFilterCaps = MAGFANISOTROPIC | MAGFLINEAR | MAGFPOINT |
    MINFANISOTROPIC | MINFLINEAR | MINFPOINT | MIPFLINEAR |
    MIPFPOINT
    CubeTextureFilterCaps = MAGFANISOTROPIC | MAGFLINEAR | MAGFPOINT |
    MINFANISOTROPIC | MINFLINEAR | MINFPOINT | MIPFLINEAR |
    MIPFPOINT
    VolumeTextureFilterCaps = MAGFANISOTROPIC | MAGFLINEAR | MAGFPOINT
    | MINFANISOTROPIC | MINFLINEAR | MINFPOINT | MIPFLINEAR |
    MIPFPOINT
    TextureAddressCaps = BORDER | CLAMP | INDEPENDENTUV | MIRROR |
    MIRRORONCE | WRAP
    VolumeTextureAddressCaps = BORDER | CLAMP | INDEPENDENTUV |
    MIRROR | MIRRORONCE | WRAP
    LineCaps = ALPHACMP | BLEND | FOG | TEXTURE |
    ZTEST
    MaxTextureWidth = 8192
    MaxTextureHeight = 8192
    MaxVolumeExtent =
    2048
    MaxTextureRepeat = 8192
    MaxTextureAspectRatio = 8192
    MaxAnisotropy
    = 16
    MaxVertexW = 0.0000
    ExtentsAdjust = 0.0000
    StencilCaps = DECR |
    DECRSAT | INCR | INCRSAT | INVERT | KEEP | REPLACE | ZERO
    FVFCaps =
    DONOTSTRIPELEMENTS | PSIZE
    TextureOpCaps = ADD | ADDSIGNED | ADDSIGNED2X |
    ADDSMOOTH | BLENDCURRENTALPHA | BLENDDIFFUSEALPHA | BLENDFACTORALPHA |
    BLENDTEXTUREALPHA | BLENDTEXTUREALPHAPM | BUMPENVMAP | BUMPENVMAPLUMINANCE |
    DISABLE | DOTPRODUCT3 | LERP | MODULATE | MODULATE2X | MODULATE4X |
    MODULATEALPHA_ADDCOLOR | MODULATECOLOR_ADDALPHA | MODULATEINVALPHA_ADDCOLOR |
    MODULATEINVCOLOR_ADDALPHA | MULTIPLYADD | PREMODULATE | SELECTARG1 | SELECTARG2
    | SUBTRACT
    MaxTextureBlendStages = 8
    MaxSimultaneousTextures =
    8
    VertexProcessingCaps = DIRECTIONALLIGHTS | LOCALVIEWER | MATERIALSOURCE7 |
    POSITIONALLIGHTS | TEXGEN | TWEENING
    MaxActiveLights =
    10
    MaxUserClipPlanes = 6
    MaxVertexBlendMatrices =
    4
    MaxVertexBlendMatrixIndex = 8
    MaxPointSize =
    256.0000
    MaxPrimitiveCount = 1048575
    MaxVertexIndex =
    16777215
    MaxStreams = 16
    MaxStreamStride = 255
    VertexShaderVersion =
    -130815
    MaxVertexShaderConst = 96
    PixelShaderVersion =
    -65276
    MaxPixelShaderValue =
    340282346638528860000000000000000000000.0000
    Supported texture
    formats:
    D3DFMT_A8R8G8B8
    D3DFMT_X8R8G8B8
    D3DFMT_R5G6B5
    D3DFMT_A1R5G5B5
    D3DFMT_A4R4G4B4
    D3DFMT_A8
    D3DFMT_L8
    D3DFMT_A8L8
    D3DFMT_A4L4
    D3DFMT_UYVY
    D3DFMT_YUY2
    D3DFMT_DXT1
    D3DFMT_DXT2
    D3DFMT_DXT3
    D3DFMT_DXT4
    D3DFMT_DXT5
    *Error
    in Extensions.cpp line:18: Get unsupported extension proc address.
    *Error in
    Extensions.cpp line:19: glMultiTexCoord3fARB



    *Error in
    opengl32.cpp line:831: Unsupported.
    *Error in Enable.cpp line:203:
    Unsupported GL_SCISSOR_TEST
    *Error in Enable.cpp line:203: Unsupported
    GL_SCISSOR_TEST



    EndD3D


    EndLog.


    thx to find the problem

  2. #2
    Junior Member Newbie
    Join Date
    Feb 2012
    Posts
    7
    Just a big Up!

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