View Poll Results: Directx/OpenGL Version card
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OpenGL 3.x/Directx 10
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OpenGL 4.x/Directx 11
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Using OpenGL 3.3 or 4.x
I'm still modelling but I am wondering whether I should use OpenGL 3.3 or OpenGL 4.x. I am looking at writing a program that's compatible with a lot of computers (c++) but if most people have OpenGL 4.x compliant graphics cards then I don't think there is much use in using OpenGL 3.3
Ubuntu 64-bit, AMD Radeon HD 7700.
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