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Thread: Meaning of texture coordinates in "texture2D"

  1. #11
    Junior Member Newbie
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    Feb 2009
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    France, Bordeaux.
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    I have just two openGL implementation on my system :
    -> my geforce 6600 driver witch support GL 2.1 and GLSL 1.20
    -> the mesa driver that emulate GL 3.0 and GLSL 1.30

    So in reality I'm limited to GL3.0 for debugging and GL2.1 for performance analysis....

  2. #12
    Senior Member OpenGL Guru
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    May 2009
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    4,714
    FYI: you can buy GL 4.3 hardware for like $40-50; it'll even be faster than your GeForce 6600.

    Also, there are a lot of additions from higher GL versions that aren't hardware-specific. You can use them via core extensions, so that when you upgrade your hardware, you won't even have to change your code.

  3. #13
    Junior Member Newbie
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    Feb 2009
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    France, Bordeaux.
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    Quote Originally Posted by Alfonse Reinheart View Post
    FYI: you can buy GL 4.3 hardware for like $40-50; it'll even be faster than your GeForce 6600.
    Thanks ! But the geforce 6600gt is a agp card not a pci-express one ..... I need to update my whole configuration

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