Hi,
I'm an almost absolute beginner to openGL programming, but I have to use it and wonder it can provide the solution.
I want to display 2D image at 120hz on the monitor (in fact, a 120hz/3D-ready projector).
I have a few questions related to this.
1. Is the programming significantly different from 2D at 60hz?
2. If so, should I use 3D-stereo APIs (I want to avoid)? Or is it just parameter setting issue and others are the same as 2D at 60hz?
3. If there is no difference in programming, do I only need to open OS(windows or linux) control window and set display and graphics card to 120hz?
4. Finally, are all 3D supporting graphics cards (decent NVidia cards) capable of handling 120hz? And are all 120hz/3D-ready projectors capable of showing 2D at 120hz?
BTW, my requirement for the resolution is very little. 600x600 is enough. I'm also curious if this is possible/impossible with VGA connector or HDMI or DVI.
Thank you so much.
fociwm




