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Thread: Please explain PIXELFORMATDESCRIPTOR alpha bits

  1. #1
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    Please explain PIXELFORMATDESCRIPTOR alpha bits

    I'm coding my own multirendener. And I want to make pixel format choosing feature for it. In order to do so, I have to find out matching between Direct3D and OpenGL pixel formats. It looks like very simple, but I have a problems with alpha information, returned in PIXELFORMATDESCRIPTOR by DescribePixelFormat. For example, here are Direct3D9 pixel formats:
    Code :
    D3DFMT_A8R8G8B8 - 32 bit ARGB
    D3DFMT_X8R8G8B8 - 32 bit RGB
    D3DFMT_R8G8B8 - 24 bit RGB
    D3DFMT_A1R5G5B5 - 16 bit ARGB
    D3DFMT_X1R5G5B5 - 16 bit RGB
    D3DFMT_R5G6B5- 16 bit RGB
    Ok. PIXELFORMATDESCRIPTOR should return information about Alpha, Color (i.e. Red, Green and Blue) bits and I should examine this bits and figure out pixel format. Yeah. But that's the result actually I have:
    Code :
    Number of formats: 134
    1 Colors=32 ARGB=0 8 8 8 Depth=24 Stencil=0 Aux=4 Flags=OpenGL 
    2 Colors=32 ARGB=8 8 8 8 Depth=24 Stencil=0 Aux=4 Flags=OpenGL 
    3 Colors=32 ARGB=0 8 8 8 Depth=24 Stencil=8 Aux=4 Flags=OpenGL 
    4 Colors=32 ARGB=8 8 8 8 Depth=24 Stencil=8 Aux=4 Flags=OpenGL 
    5 Colors=32 ARGB=0 8 8 8 Depth=0 Stencil=0 Aux=4 Flags=OpenGL 
    6 Colors=32 ARGB=8 8 8 8 Depth=0 Stencil=0 Aux=4 Flags=OpenGL 
    7 Colors=32 ARGB=0 8 8 8 Depth=24 Stencil=0 Aux=4 Flags=OpenGL DoubleBuffer 
    8 Colors=32 ARGB=8 8 8 8 Depth=24 Stencil=0 Aux=4 Flags=OpenGL DoubleBuffer 
    9 Colors=32 ARGB=0 8 8 8 Depth=24 Stencil=8 Aux=4 Flags=OpenGL DoubleBuffer 
    10 Colors=32 ARGB=8 8 8 8 Depth=24 Stencil=8 Aux=4 Flags=OpenGL DoubleBuffer 
    11 Colors=32 ARGB=0 8 8 8 Depth=0 Stencil=0 Aux=4 Flags=OpenGL DoubleBuffer 
    12 Colors=32 ARGB=8 8 8 8 Depth=0 Stencil=0 Aux=4 Flags=OpenGL DoubleBuffer 
    13 Colors=32 ARGB=0 8 8 8 Depth=24 Stencil=0 Aux=4 Flags=OpenGL DoubleBuffer 
    14 Colors=32 ARGB=8 8 8 8 Depth=24 Stencil=0 Aux=4 Flags=OpenGL DoubleBuffer 
    15 Colors=32 ARGB=0 8 8 8 Depth=24 Stencil=8 Aux=4 Flags=OpenGL DoubleBuffer 
    16 Colors=32 ARGB=8 8 8 8 Depth=24 Stencil=8 Aux=4 Flags=OpenGL DoubleBuffer 
    17 Colors=32 ARGB=0 8 8 8 Depth=0 Stencil=0 Aux=4 Flags=OpenGL DoubleBuffer 
    18 Colors=32 ARGB=8 8 8 8 Depth=0 Stencil=0 Aux=4 Flags=OpenGL DoubleBuffer 
    19 Colors=32 ARGB=0 8 8 8 Depth=24 Stencil=0 Aux=4 Flags=DoubleBuffer 
    20 Colors=32 ARGB=8 8 8 8 Depth=24 Stencil=0 Aux=4 Flags=DoubleBuffer 
    21 Colors=32 ARGB=0 8 8 8 Depth=24 Stencil=8 Aux=4 Flags=DoubleBuffer 
    22 Colors=32 ARGB=8 8 8 8 Depth=24 Stencil=8 Aux=4 Flags=DoubleBuffer 
    23 Colors=32 ARGB=0 8 8 8 Depth=0 Stencil=0 Aux=4 Flags=DoubleBuffer 
    24 Colors=32 ARGB=8 8 8 8 Depth=0 Stencil=0 Aux=4 Flags=DoubleBuffer 
    25 Colors=32 ARGB=0 8 8 8 Depth=24 Stencil=0 Aux=4 Flags=DoubleBuffer 
    26 Colors=32 ARGB=8 8 8 8 Depth=24 Stencil=0 Aux=4 Flags=DoubleBuffer 
    27 Colors=32 ARGB=0 8 8 8 Depth=24 Stencil=8 Aux=4 Flags=DoubleBuffer 
    28 Colors=32 ARGB=8 8 8 8 Depth=24 Stencil=8 Aux=4 Flags=DoubleBuffer 
    29 Colors=32 ARGB=0 8 8 8 Depth=0 Stencil=0 Aux=4 Flags=DoubleBuffer 
    30 Colors=32 ARGB=8 8 8 8 Depth=0 Stencil=0 Aux=4 Flags=DoubleBuffer 
    31 Colors=32 ARGB=0 8 8 8 Depth=24 Stencil=0 Aux=4 Flags=DoubleBuffer 
    32 Colors=32 ARGB=8 8 8 8 Depth=24 Stencil=0 Aux=4 Flags=DoubleBuffer 
    33 Colors=32 ARGB=0 8 8 8 Depth=24 Stencil=8 Aux=4 Flags=DoubleBuffer 
    34 Colors=32 ARGB=8 8 8 8 Depth=24 Stencil=8 Aux=4 Flags=DoubleBuffer 
    35 Colors=32 ARGB=0 8 8 8 Depth=0 Stencil=0 Aux=4 Flags=DoubleBuffer 
    36 Colors=32 ARGB=8 8 8 8 Depth=0 Stencil=0 Aux=4 Flags=DoubleBuffer 
    37 Colors=32 ARGB=0 8 8 8 Depth=24 Stencil=0 Aux=4 Flags=DoubleBuffer 
    38 Colors=32 ARGB=8 8 8 8 Depth=24 Stencil=0 Aux=4 Flags=DoubleBuffer 
    39 Colors=32 ARGB=0 8 8 8 Depth=24 Stencil=8 Aux=4 Flags=DoubleBuffer 
    40 Colors=32 ARGB=8 8 8 8 Depth=24 Stencil=8 Aux=4 Flags=DoubleBuffer 
    41 Colors=32 ARGB=0 8 8 8 Depth=0 Stencil=0 Aux=4 Flags=DoubleBuffer 
    42 Colors=32 ARGB=8 8 8 8 Depth=0 Stencil=0 Aux=4 Flags=DoubleBuffer 
    43 Colors=32 ARGB=0 8 8 8 Depth=24 Stencil=0 Aux=4 Flags=DoubleBuffer 
    44 Colors=32 ARGB=8 8 8 8 Depth=24 Stencil=0 Aux=4 Flags=DoubleBuffer 
    45 Colors=32 ARGB=0 8 8 8 Depth=24 Stencil=8 Aux=4 Flags=DoubleBuffer 
    46 Colors=32 ARGB=8 8 8 8 Depth=24 Stencil=8 Aux=4 Flags=DoubleBuffer 
    47 Colors=32 ARGB=0 8 8 8 Depth=0 Stencil=0 Aux=4 Flags=DoubleBuffer 
    48 Colors=32 ARGB=8 8 8 8 Depth=0 Stencil=0 Aux=4 Flags=DoubleBuffer 
    49 Colors=32 ARGB=0 8 8 8 Depth=24 Stencil=0 Aux=4 Flags=DoubleBuffer 
    50 Colors=32 ARGB=8 8 8 8 Depth=24 Stencil=0 Aux=4 Flags=DoubleBuffer 
    51 Colors=32 ARGB=0 8 8 8 Depth=24 Stencil=8 Aux=4 Flags=DoubleBuffer 
    52 Colors=32 ARGB=8 8 8 8 Depth=24 Stencil=8 Aux=4 Flags=DoubleBuffer 
    53 Colors=32 ARGB=0 8 8 8 Depth=0 Stencil=0 Aux=4 Flags=DoubleBuffer 
    54 Colors=32 ARGB=8 8 8 8 Depth=0 Stencil=0 Aux=4 Flags=DoubleBuffer 
    55 Colors=32 ARGB=0 8 8 8 Depth=24 Stencil=0 Aux=4 Flags=DoubleBuffer 
    56 Colors=32 ARGB=8 8 8 8 Depth=24 Stencil=0 Aux=4 Flags=DoubleBuffer 
    57 Colors=32 ARGB=0 8 8 8 Depth=24 Stencil=8 Aux=4 Flags=DoubleBuffer 
    58 Colors=32 ARGB=8 8 8 8 Depth=24 Stencil=8 Aux=4 Flags=DoubleBuffer 
    59 Colors=32 ARGB=0 8 8 8 Depth=0 Stencil=0 Aux=4 Flags=DoubleBuffer 
    60 Colors=32 ARGB=8 8 8 8 Depth=0 Stencil=0 Aux=4 Flags=DoubleBuffer 
    61 Colors=32 ARGB=0 8 8 8 Depth=24 Stencil=0 Aux=4 Flags=DoubleBuffer 
    62 Colors=32 ARGB=8 8 8 8 Depth=24 Stencil=0 Aux=4 Flags=DoubleBuffer 
    63 Colors=32 ARGB=0 8 8 8 Depth=24 Stencil=8 Aux=4 Flags=DoubleBuffer 
    64 Colors=32 ARGB=8 8 8 8 Depth=24 Stencil=8 Aux=4 Flags=DoubleBuffer 
    65 Colors=32 ARGB=0 8 8 8 Depth=0 Stencil=0 Aux=4 Flags=DoubleBuffer 
    66 Colors=32 ARGB=8 8 8 8 Depth=0 Stencil=0 Aux=4 Flags=DoubleBuffer 
    67 Colors=32 ARGB=0 8 8 8 Depth=24 Stencil=0 Aux=4 Flags=DoubleBuffer 
    68 Colors=32 ARGB=8 8 8 8 Depth=24 Stencil=0 Aux=4 Flags=DoubleBuffer 
    69 Colors=32 ARGB=0 8 8 8 Depth=24 Stencil=8 Aux=4 Flags=DoubleBuffer 
    70 Colors=32 ARGB=8 8 8 8 Depth=24 Stencil=8 Aux=4 Flags=DoubleBuffer 
    71 Colors=32 ARGB=0 8 8 8 Depth=24 Stencil=0 Aux=4 Flags=DoubleBuffer 
    72 Colors=32 ARGB=8 8 8 8 Depth=24 Stencil=0 Aux=4 Flags=DoubleBuffer 
    73 Colors=32 ARGB=0 8 8 8 Depth=24 Stencil=8 Aux=4 Flags=DoubleBuffer 
    74 Colors=32 ARGB=8 8 8 8 Depth=24 Stencil=8 Aux=4 Flags=DoubleBuffer 
    75 Colors=32 ARGB=0 8 8 8 Depth=24 Stencil=0 Aux=4 Flags=DoubleBuffer 
    76 Colors=32 ARGB=8 8 8 8 Depth=24 Stencil=0 Aux=4 Flags=DoubleBuffer 
    77 Colors=32 ARGB=0 8 8 8 Depth=24 Stencil=8 Aux=4 Flags=DoubleBuffer 
    78 Colors=32 ARGB=8 8 8 8 Depth=24 Stencil=8 Aux=4 Flags=DoubleBuffer 
    79 Colors=32 ARGB=0 8 8 8 Depth=24 Stencil=0 Aux=4 Flags=DoubleBuffer 
    80 Colors=32 ARGB=8 8 8 8 Depth=24 Stencil=0 Aux=4 Flags=DoubleBuffer 
    81 Colors=32 ARGB=0 8 8 8 Depth=24 Stencil=8 Aux=4 Flags=DoubleBuffer 
    82 Colors=32 ARGB=8 8 8 8 Depth=24 Stencil=8 Aux=4 Flags=DoubleBuffer 
    83 Colors=32 ARGB=0 8 8 8 Depth=24 Stencil=0 Aux=4 Flags=DoubleBuffer 
    84 Colors=32 ARGB=8 8 8 8 Depth=24 Stencil=0 Aux=4 Flags=DoubleBuffer 
    85 Colors=32 ARGB=0 8 8 8 Depth=24 Stencil=8 Aux=4 Flags=DoubleBuffer 
    86 Colors=32 ARGB=8 8 8 8 Depth=24 Stencil=8 Aux=4 Flags=DoubleBuffer 
    87 Colors=32 ARGB=0 8 8 8 Depth=24 Stencil=0 Aux=4 Flags=DoubleBuffer 
    88 Colors=32 ARGB=8 8 8 8 Depth=24 Stencil=0 Aux=4 Flags=DoubleBuffer 
    89 Colors=32 ARGB=0 8 8 8 Depth=24 Stencil=8 Aux=4 Flags=DoubleBuffer 
    90 Colors=32 ARGB=8 8 8 8 Depth=24 Stencil=8 Aux=4 Flags=DoubleBuffer 
    91 Colors=32 ARGB=0 8 8 8 Depth=24 Stencil=0 Aux=4 Flags=DoubleBuffer 
    92 Colors=32 ARGB=8 8 8 8 Depth=24 Stencil=0 Aux=4 Flags=DoubleBuffer 
    93 Colors=32 ARGB=0 8 8 8 Depth=24 Stencil=8 Aux=4 Flags=DoubleBuffer 
    94 Colors=32 ARGB=8 8 8 8 Depth=24 Stencil=8 Aux=4 Flags=DoubleBuffer 
    95 Colors=32 ARGB=0 8 8 8 Depth=24 Stencil=0 Aux=4 Flags=DoubleBuffer 
    96 Colors=32 ARGB=8 8 8 8 Depth=24 Stencil=0 Aux=4 Flags=DoubleBuffer 
    97 Colors=32 ARGB=0 8 8 8 Depth=24 Stencil=8 Aux=4 Flags=DoubleBuffer 
    98 Colors=32 ARGB=8 8 8 8 Depth=24 Stencil=8 Aux=4 Flags=DoubleBuffer 
    99 Colors=32 ARGB=0 8 8 8 Depth=32 Stencil=8 Aux=0 Flags=OpenGL Generic 
    100 Colors=32 ARGB=0 8 8 8 Depth=16 Stencil=8 Aux=0 Flags=OpenGL Generic 
    101 Colors=32 ARGB=0 8 8 8 Depth=32 Stencil=8 Aux=0 Flags=OpenGL Generic DoubleBuffer 
    102 Colors=32 ARGB=0 8 8 8 Depth=16 Stencil=8 Aux=0 Flags=OpenGL Generic DoubleBuffer 
    103 Colors=32 ARGB=8 8 8 8 Depth=32 Stencil=8 Aux=0 Flags=OpenGL Generic 
    104 Colors=32 ARGB=8 8 8 8 Depth=16 Stencil=8 Aux=0 Flags=OpenGL Generic 
    105 Colors=32 ARGB=8 8 8 8 Depth=32 Stencil=8 Aux=0 Flags=OpenGL Generic DoubleBuffer 
    106 Colors=32 ARGB=8 8 8 8 Depth=16 Stencil=8 Aux=0 Flags=OpenGL Generic DoubleBuffer 
    107 Colors=32 ARGB=0 8 8 8 Depth=32 Stencil=8 Aux=0 Flags=OpenGL Generic ColorIndex
    108 Colors=32 ARGB=0 8 8 8 Depth=16 Stencil=8 Aux=0 Flags=OpenGL Generic ColorIndex
    109 Colors=32 ARGB=0 8 8 8 Depth=32 Stencil=8 Aux=0 Flags=OpenGL Generic DoubleBuffer ColorIndex
    110 Colors=32 ARGB=0 8 8 8 Depth=16 Stencil=8 Aux=0 Flags=OpenGL Generic DoubleBuffer ColorIndex
    111 Colors=24 ARGB=0 8 8 8 Depth=32 Stencil=8 Aux=0 Flags=OpenGL Generic 
    112 Colors=24 ARGB=0 8 8 8 Depth=16 Stencil=8 Aux=0 Flags=OpenGL Generic 
    113 Colors=24 ARGB=8 8 8 8 Depth=32 Stencil=8 Aux=0 Flags=OpenGL Generic 
    114 Colors=24 ARGB=8 8 8 8 Depth=16 Stencil=8 Aux=0 Flags=OpenGL Generic 
    115 Colors=24 ARGB=0 8 8 8 Depth=32 Stencil=8 Aux=0 Flags=OpenGL Generic ColorIndex
    116 Colors=24 ARGB=0 8 8 8 Depth=16 Stencil=8 Aux=0 Flags=OpenGL Generic ColorIndex
    117 Colors=16 ARGB=0 5 5 5 Depth=32 Stencil=8 Aux=0 Flags=OpenGL Generic 
    118 Colors=16 ARGB=0 5 5 5 Depth=16 Stencil=8 Aux=0 Flags=OpenGL Generic 
    119 Colors=16 ARGB=8 5 5 5 Depth=32 Stencil=8 Aux=0 Flags=OpenGL Generic 
    120 Colors=16 ARGB=8 5 5 5 Depth=16 Stencil=8 Aux=0 Flags=OpenGL Generic 
    121 Colors=16 ARGB=0 5 5 5 Depth=32 Stencil=8 Aux=0 Flags=OpenGL Generic ColorIndex
    122 Colors=16 ARGB=0 5 5 5 Depth=16 Stencil=8 Aux=0 Flags=OpenGL Generic ColorIndex
    123 Colors=8 ARGB=0 3 3 2 Depth=32 Stencil=8 Aux=0 Flags=OpenGL Generic 
    124 Colors=8 ARGB=0 3 3 2 Depth=16 Stencil=8 Aux=0 Flags=OpenGL Generic 
    125 Colors=8 ARGB=8 3 3 2 Depth=32 Stencil=8 Aux=0 Flags=OpenGL Generic 
    126 Colors=8 ARGB=8 3 3 2 Depth=16 Stencil=8 Aux=0 Flags=OpenGL Generic 
    127 Colors=8 ARGB=0 3 3 2 Depth=32 Stencil=8 Aux=0 Flags=OpenGL Generic ColorIndex
    128 Colors=8 ARGB=0 3 3 2 Depth=16 Stencil=8 Aux=0 Flags=OpenGL Generic ColorIndex
    129 Colors=4 ARGB=0 1 1 1 Depth=32 Stencil=8 Aux=0 Flags=OpenGL Generic 
    130 Colors=4 ARGB=0 1 1 1 Depth=16 Stencil=8 Aux=0 Flags=OpenGL Generic 
    131 Colors=4 ARGB=8 1 1 1 Depth=32 Stencil=8 Aux=0 Flags=OpenGL Generic 
    132 Colors=4 ARGB=8 1 1 1 Depth=16 Stencil=8 Aux=0 Flags=OpenGL Generic 
    133 Colors=4 ARGB=0 1 1 1 Depth=32 Stencil=8 Aux=0 Flags=OpenGL Generic ColorIndex
    134 Colors=4 ARGB=0 1 1 1 Depth=16 Stencil=8 Aux=0 Flags=OpenGL Generic ColorIndex
    As you can see some formats has AlphaBits=8 (all Generic formats have AlphaShift=0). But some combinations of ColorBits+AlphaBits looks confusing. 16bpp 0 5 5 5 look ok - it's D3DFMT_X1R5G5B5. But what, for example, 16bpp 8 5 5 5 is? Or what is the difference between 32bpp 8 8 8 8 and 24bpp 8 8 8 8? What does it mean? Please explain. As I mentoned before, all formats before 99th has correct value of AlphaShift(8<<24,8<<16,8<<8 and 8<<0 for ARGB bits), but all other formats has AlphaShift=0.
    Last edited by Mr.Madguy; 08-11-2012 at 05:16 AM.

  2. #2
    Senior Member OpenGL Guru
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    You should not be using the PIXELFORMATDESCRIPTOR for any serious OpenGL work. You should be using WGL_ARB_pixel_format and its ilk to query the available pixel formats.

    Also, you should ignore anything that comes out of "OpenGL Generic". That's Microsoft's implementation, and it's not hardware accelerated.

  3. #3
    Junior Member Newbie
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    Ok. Further testing has shown, that Generic formats has incorrect information, returned in PIXELFORMATDESCRIPTOR. Something like this for example:
    Code :
    67 Colors=16 ARGB=8 8 8 8 Shifts=0 16 8 0 Depth=32 Stencil=8 Aux=0 Flags=OpenGL Generic DoubleBuffer
    And about WGL_ARB_pixel_format. As I have to provide complete backward compatibility, I have to implement this way of enumerating pixel formats too. And I have to deal with this information somehow. I thought, that as this is official OpenGL forum, then it's best place to ask about such a problems. I thought, it's a well known issue and somebody here should know, how to solve it.
    Last edited by Mr.Madguy; 08-11-2012 at 05:15 AM.

  4. #4
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    And wglGetPixelFormatAttribiv returns the same data:
    Code :
    *****DescribePixelFormat*****
    Number of formats: 96
    1 Colors=16 ARGB=0 5 6 5 Shifts=0 11 5 0 Depth=16 Stencil=0 Aux=4 Flags=OpenGL Window 
    2 Colors=16 ARGB=0 5 6 5 Shifts=0 11 5 0 Depth=24 Stencil=0 Aux=4 Flags=OpenGL Window 
    3 Colors=16 ARGB=0 5 6 5 Shifts=0 11 5 0 Depth=24 Stencil=8 Aux=4 Flags=OpenGL Window 
    4 Colors=16 ARGB=0 5 6 5 Shifts=0 11 5 0 Depth=0 Stencil=0 Aux=4 Flags=OpenGL Window 
    5 Colors=16 ARGB=0 5 6 5 Shifts=0 11 5 0 Depth=16 Stencil=0 Aux=4 Flags=OpenGL Window DoubleBuffer 
    6 Colors=16 ARGB=0 5 6 5 Shifts=0 11 5 0 Depth=24 Stencil=0 Aux=4 Flags=OpenGL Window DoubleBuffer 
    7 Colors=16 ARGB=0 5 6 5 Shifts=0 11 5 0 Depth=24 Stencil=8 Aux=4 Flags=OpenGL Window DoubleBuffer 
    8 Colors=16 ARGB=0 5 6 5 Shifts=0 11 5 0 Depth=0 Stencil=0 Aux=4 Flags=OpenGL Window DoubleBuffer 
    9 Colors=16 ARGB=0 5 6 5 Shifts=0 11 5 0 Depth=16 Stencil=0 Aux=4 Flags=OpenGL Window DoubleBuffer 
    10 Colors=16 ARGB=0 5 6 5 Shifts=0 11 5 0 Depth=24 Stencil=0 Aux=4 Flags=OpenGL Window DoubleBuffer 
    11 Colors=16 ARGB=0 5 6 5 Shifts=0 11 5 0 Depth=24 Stencil=8 Aux=4 Flags=OpenGL Window DoubleBuffer 
    12 Colors=16 ARGB=0 5 6 5 Shifts=0 11 5 0 Depth=0 Stencil=0 Aux=4 Flags=OpenGL Window DoubleBuffer 
    13 Colors=16 ARGB=0 5 6 5 Shifts=0 11 5 0 Depth=16 Stencil=0 Aux=4 Flags=Window DoubleBuffer 
    14 Colors=16 ARGB=0 5 6 5 Shifts=0 11 5 0 Depth=24 Stencil=0 Aux=4 Flags=Window DoubleBuffer 
    15 Colors=16 ARGB=0 5 6 5 Shifts=0 11 5 0 Depth=24 Stencil=8 Aux=4 Flags=Window DoubleBuffer 
    16 Colors=16 ARGB=0 5 6 5 Shifts=0 11 5 0 Depth=0 Stencil=0 Aux=4 Flags=Window DoubleBuffer 
    17 Colors=16 ARGB=0 5 6 5 Shifts=0 11 5 0 Depth=16 Stencil=0 Aux=4 Flags=Window DoubleBuffer 
    18 Colors=16 ARGB=0 5 6 5 Shifts=0 11 5 0 Depth=24 Stencil=0 Aux=4 Flags=Window DoubleBuffer 
    19 Colors=16 ARGB=0 5 6 5 Shifts=0 11 5 0 Depth=24 Stencil=8 Aux=4 Flags=Window DoubleBuffer 
    20 Colors=16 ARGB=0 5 6 5 Shifts=0 11 5 0 Depth=0 Stencil=0 Aux=4 Flags=Window DoubleBuffer 
    21 Colors=16 ARGB=0 5 6 5 Shifts=0 11 5 0 Depth=16 Stencil=0 Aux=4 Flags=Window DoubleBuffer 
    22 Colors=16 ARGB=0 5 6 5 Shifts=0 11 5 0 Depth=24 Stencil=0 Aux=4 Flags=Window DoubleBuffer 
    23 Colors=16 ARGB=0 5 6 5 Shifts=0 11 5 0 Depth=24 Stencil=8 Aux=4 Flags=Window DoubleBuffer 
    24 Colors=16 ARGB=0 5 6 5 Shifts=0 11 5 0 Depth=0 Stencil=0 Aux=4 Flags=Window DoubleBuffer 
    25 Colors=16 ARGB=0 5 6 5 Shifts=0 11 5 0 Depth=16 Stencil=0 Aux=4 Flags=Window DoubleBuffer 
    26 Colors=16 ARGB=0 5 6 5 Shifts=0 11 5 0 Depth=24 Stencil=0 Aux=4 Flags=Window DoubleBuffer 
    27 Colors=16 ARGB=0 5 6 5 Shifts=0 11 5 0 Depth=24 Stencil=8 Aux=4 Flags=Window DoubleBuffer 
    28 Colors=16 ARGB=0 5 6 5 Shifts=0 11 5 0 Depth=0 Stencil=0 Aux=4 Flags=Window DoubleBuffer 
    29 Colors=16 ARGB=0 5 6 5 Shifts=0 11 5 0 Depth=16 Stencil=0 Aux=4 Flags=Window DoubleBuffer 
    30 Colors=16 ARGB=0 5 6 5 Shifts=0 11 5 0 Depth=24 Stencil=0 Aux=4 Flags=Window DoubleBuffer 
    31 Colors=16 ARGB=0 5 6 5 Shifts=0 11 5 0 Depth=24 Stencil=8 Aux=4 Flags=Window DoubleBuffer 
    32 Colors=16 ARGB=0 5 6 5 Shifts=0 11 5 0 Depth=0 Stencil=0 Aux=4 Flags=Window DoubleBuffer 
    33 Colors=16 ARGB=0 5 6 5 Shifts=0 11 5 0 Depth=16 Stencil=0 Aux=4 Flags=Window DoubleBuffer 
    34 Colors=16 ARGB=0 5 6 5 Shifts=0 11 5 0 Depth=24 Stencil=0 Aux=4 Flags=Window DoubleBuffer 
    35 Colors=16 ARGB=0 5 6 5 Shifts=0 11 5 0 Depth=24 Stencil=8 Aux=4 Flags=Window DoubleBuffer 
    36 Colors=16 ARGB=0 5 6 5 Shifts=0 11 5 0 Depth=0 Stencil=0 Aux=4 Flags=Window DoubleBuffer 
    37 Colors=16 ARGB=0 5 6 5 Shifts=0 11 5 0 Depth=16 Stencil=0 Aux=4 Flags=Window DoubleBuffer 
    38 Colors=16 ARGB=0 5 6 5 Shifts=0 11 5 0 Depth=24 Stencil=0 Aux=4 Flags=Window DoubleBuffer 
    39 Colors=16 ARGB=0 5 6 5 Shifts=0 11 5 0 Depth=24 Stencil=8 Aux=4 Flags=Window DoubleBuffer 
    40 Colors=16 ARGB=0 5 6 5 Shifts=0 11 5 0 Depth=0 Stencil=0 Aux=4 Flags=Window DoubleBuffer 
    41 Colors=16 ARGB=0 5 6 5 Shifts=0 11 5 0 Depth=16 Stencil=0 Aux=4 Flags=Window DoubleBuffer 
    42 Colors=16 ARGB=0 5 6 5 Shifts=0 11 5 0 Depth=24 Stencil=0 Aux=4 Flags=Window DoubleBuffer 
    43 Colors=16 ARGB=0 5 6 5 Shifts=0 11 5 0 Depth=24 Stencil=8 Aux=4 Flags=Window DoubleBuffer 
    44 Colors=16 ARGB=0 5 6 5 Shifts=0 11 5 0 Depth=0 Stencil=0 Aux=4 Flags=Window DoubleBuffer 
    45 Colors=16 ARGB=0 5 6 5 Shifts=0 11 5 0 Depth=24 Stencil=0 Aux=4 Flags=Window DoubleBuffer 
    46 Colors=16 ARGB=0 5 6 5 Shifts=0 11 5 0 Depth=24 Stencil=8 Aux=4 Flags=Window DoubleBuffer 
    47 Colors=16 ARGB=0 5 6 5 Shifts=0 11 5 0 Depth=24 Stencil=0 Aux=4 Flags=Window DoubleBuffer 
    48 Colors=16 ARGB=0 5 6 5 Shifts=0 11 5 0 Depth=24 Stencil=8 Aux=4 Flags=Window DoubleBuffer 
    49 Colors=16 ARGB=0 5 6 5 Shifts=0 11 5 0 Depth=24 Stencil=0 Aux=4 Flags=Window DoubleBuffer 
    50 Colors=16 ARGB=0 5 6 5 Shifts=0 11 5 0 Depth=24 Stencil=8 Aux=4 Flags=Window DoubleBuffer 
    51 Colors=16 ARGB=0 5 6 5 Shifts=0 11 5 0 Depth=24 Stencil=0 Aux=4 Flags=Window DoubleBuffer 
    52 Colors=16 ARGB=0 5 6 5 Shifts=0 11 5 0 Depth=24 Stencil=8 Aux=4 Flags=Window DoubleBuffer 
    53 Colors=16 ARGB=0 5 6 5 Shifts=0 11 5 0 Depth=24 Stencil=0 Aux=4 Flags=Window DoubleBuffer 
    54 Colors=16 ARGB=0 5 6 5 Shifts=0 11 5 0 Depth=24 Stencil=8 Aux=4 Flags=Window DoubleBuffer 
    55 Colors=16 ARGB=0 5 6 5 Shifts=0 11 5 0 Depth=24 Stencil=0 Aux=4 Flags=Window DoubleBuffer 
    56 Colors=16 ARGB=0 5 6 5 Shifts=0 11 5 0 Depth=24 Stencil=8 Aux=4 Flags=Window DoubleBuffer 
    57 Colors=16 ARGB=0 5 6 5 Shifts=0 11 5 0 Depth=24 Stencil=0 Aux=4 Flags=Window DoubleBuffer 
    58 Colors=16 ARGB=0 5 6 5 Shifts=0 11 5 0 Depth=24 Stencil=8 Aux=4 Flags=Window DoubleBuffer 
    59 Colors=16 ARGB=0 5 6 5 Shifts=0 11 5 0 Depth=24 Stencil=0 Aux=4 Flags=Window DoubleBuffer 
    60 Colors=16 ARGB=0 5 6 5 Shifts=0 11 5 0 Depth=24 Stencil=8 Aux=4 Flags=Window DoubleBuffer 
    61 Colors=16 ARGB=0 8 8 8 Shifts=0 16 8 0 Depth=32 Stencil=8 Aux=0 Flags=OpenGL GDI Window Bitmap Generic 
    62 Colors=16 ARGB=0 8 8 8 Shifts=0 16 8 0 Depth=16 Stencil=8 Aux=0 Flags=OpenGL GDI Window Bitmap Generic 
    63 Colors=16 ARGB=0 8 8 8 Shifts=0 16 8 0 Depth=32 Stencil=8 Aux=0 Flags=OpenGL Window Generic DoubleBuffer 
    64 Colors=16 ARGB=0 8 8 8 Shifts=0 16 8 0 Depth=16 Stencil=8 Aux=0 Flags=OpenGL Window Generic DoubleBuffer 
    65 Colors=16 ARGB=8 8 8 8 Shifts=0 16 8 0 Depth=32 Stencil=8 Aux=0 Flags=OpenGL GDI Window Bitmap Generic 
    66 Colors=16 ARGB=8 8 8 8 Shifts=0 16 8 0 Depth=16 Stencil=8 Aux=0 Flags=OpenGL GDI Window Bitmap Generic 
    67 Colors=16 ARGB=8 8 8 8 Shifts=0 16 8 0 Depth=32 Stencil=8 Aux=0 Flags=OpenGL Window Generic DoubleBuffer 
    68 Colors=16 ARGB=8 8 8 8 Shifts=0 16 8 0 Depth=16 Stencil=8 Aux=0 Flags=OpenGL Window Generic DoubleBuffer 
    69 Colors=16 ARGB=0 8 8 8 Shifts=0 16 8 0 Depth=32 Stencil=8 Aux=0 Flags=OpenGL GDI Window Bitmap Generic ColorIndex
    70 Colors=16 ARGB=0 8 8 8 Shifts=0 16 8 0 Depth=16 Stencil=8 Aux=0 Flags=OpenGL GDI Window Bitmap Generic ColorIndex
    71 Colors=16 ARGB=0 8 8 8 Shifts=0 16 8 0 Depth=32 Stencil=8 Aux=0 Flags=OpenGL Window Generic DoubleBuffer ColorIndex
    72 Colors=16 ARGB=0 8 8 8 Shifts=0 16 8 0 Depth=16 Stencil=8 Aux=0 Flags=OpenGL Window Generic DoubleBuffer ColorIndex
    73 Colors=24 ARGB=0 8 8 8 Shifts=0 16 8 0 Depth=32 Stencil=8 Aux=0 Flags=OpenGL GDI Bitmap Generic 
    74 Colors=24 ARGB=0 8 8 8 Shifts=0 16 8 0 Depth=16 Stencil=8 Aux=0 Flags=OpenGL GDI Bitmap Generic 
    75 Colors=24 ARGB=8 8 8 8 Shifts=0 16 8 0 Depth=32 Stencil=8 Aux=0 Flags=OpenGL GDI Bitmap Generic 
    76 Colors=24 ARGB=8 8 8 8 Shifts=0 16 8 0 Depth=16 Stencil=8 Aux=0 Flags=OpenGL GDI Bitmap Generic 
    77 Colors=24 ARGB=0 8 8 8 Shifts=0 16 8 0 Depth=32 Stencil=8 Aux=0 Flags=OpenGL GDI Bitmap Generic ColorIndex
    78 Colors=24 ARGB=0 8 8 8 Shifts=0 16 8 0 Depth=16 Stencil=8 Aux=0 Flags=OpenGL GDI Bitmap Generic ColorIndex
    79 Colors=32 ARGB=0 8 8 8 Shifts=0 16 8 0 Depth=32 Stencil=8 Aux=0 Flags=OpenGL GDI Bitmap Generic 
    80 Colors=32 ARGB=0 8 8 8 Shifts=0 16 8 0 Depth=16 Stencil=8 Aux=0 Flags=OpenGL GDI Bitmap Generic 
    81 Colors=32 ARGB=8 8 8 8 Shifts=0 16 8 0 Depth=32 Stencil=8 Aux=0 Flags=OpenGL GDI Bitmap Generic 
    82 Colors=32 ARGB=8 8 8 8 Shifts=0 16 8 0 Depth=16 Stencil=8 Aux=0 Flags=OpenGL GDI Bitmap Generic 
    83 Colors=32 ARGB=0 8 8 8 Shifts=0 16 8 0 Depth=32 Stencil=8 Aux=0 Flags=OpenGL GDI Bitmap Generic ColorIndex
    84 Colors=32 ARGB=0 8 8 8 Shifts=0 16 8 0 Depth=16 Stencil=8 Aux=0 Flags=OpenGL GDI Bitmap Generic ColorIndex
    85 Colors=8 ARGB=0 3 3 2 Shifts=0 0 3 6 Depth=32 Stencil=8 Aux=0 Flags=OpenGL GDI Bitmap Generic 
    86 Colors=8 ARGB=0 3 3 2 Shifts=0 0 3 6 Depth=16 Stencil=8 Aux=0 Flags=OpenGL GDI Bitmap Generic 
    87 Colors=8 ARGB=8 3 3 2 Shifts=0 0 3 6 Depth=32 Stencil=8 Aux=0 Flags=OpenGL GDI Bitmap Generic 
    88 Colors=8 ARGB=8 3 3 2 Shifts=0 0 3 6 Depth=16 Stencil=8 Aux=0 Flags=OpenGL GDI Bitmap Generic 
    89 Colors=8 ARGB=0 3 3 2 Shifts=0 0 3 6 Depth=32 Stencil=8 Aux=0 Flags=OpenGL GDI Bitmap Generic ColorIndex
    90 Colors=8 ARGB=0 3 3 2 Shifts=0 0 3 6 Depth=16 Stencil=8 Aux=0 Flags=OpenGL GDI Bitmap Generic ColorIndex
    91 Colors=4 ARGB=0 1 1 1 Shifts=0 0 1 2 Depth=32 Stencil=8 Aux=0 Flags=OpenGL GDI Bitmap Generic 
    92 Colors=4 ARGB=0 1 1 1 Shifts=0 0 1 2 Depth=16 Stencil=8 Aux=0 Flags=OpenGL GDI Bitmap Generic 
    93 Colors=4 ARGB=8 1 1 1 Shifts=0 0 1 2 Depth=32 Stencil=8 Aux=0 Flags=OpenGL GDI Bitmap Generic 
    94 Colors=4 ARGB=8 1 1 1 Shifts=0 0 1 2 Depth=16 Stencil=8 Aux=0 Flags=OpenGL GDI Bitmap Generic 
    95 Colors=4 ARGB=0 1 1 1 Shifts=0 0 1 2 Depth=32 Stencil=8 Aux=0 Flags=OpenGL GDI Bitmap Generic ColorIndex
    96 Colors=4 ARGB=0 1 1 1 Shifts=0 0 1 2 Depth=16 Stencil=8 Aux=0 Flags=OpenGL GDI Bitmap Generic ColorIndex
    *****wglGetPixelFormatAttibiv*****
    Number of formats: 444
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    2 Colors=16 ARGB=0 5 6 5 Shifts=0 11 5 0 Depth=24 Stencil=0 Aux=4 Flags=OpenGL Window SharedDepth SharedStencil 
    3 Colors=16 ARGB=0 5 6 5 Shifts=0 11 5 0 Depth=24 Stencil=8 Aux=4 Flags=OpenGL Window SharedDepth SharedStencil 
    4 Colors=16 ARGB=0 5 6 5 Shifts=0 11 5 0 Depth=0 Stencil=0 Aux=4 Flags=OpenGL Window SharedDepth SharedStencil 
    5 Colors=16 ARGB=0 5 6 5 Shifts=0 11 5 0 Depth=16 Stencil=0 Aux=4 Flags=OpenGL Window DoubleBuffer SharedDepth SharedStencil 
    6 Colors=16 ARGB=0 5 6 5 Shifts=0 11 5 0 Depth=24 Stencil=0 Aux=4 Flags=OpenGL Window DoubleBuffer SharedDepth SharedStencil 
    7 Colors=16 ARGB=0 5 6 5 Shifts=0 11 5 0 Depth=24 Stencil=8 Aux=4 Flags=OpenGL Window DoubleBuffer SharedDepth SharedStencil 
    8 Colors=16 ARGB=0 5 6 5 Shifts=0 11 5 0 Depth=0 Stencil=0 Aux=4 Flags=OpenGL Window DoubleBuffer SharedDepth SharedStencil 
    9 Colors=16 ARGB=0 5 6 5 Shifts=0 11 5 0 Depth=16 Stencil=0 Aux=4 Flags=OpenGL Window DoubleBuffer SharedDepth SharedStencil 
    10 Colors=16 ARGB=0 5 6 5 Shifts=0 11 5 0 Depth=24 Stencil=0 Aux=4 Flags=OpenGL Window DoubleBuffer SharedDepth SharedStencil 
    11 Colors=16 ARGB=0 5 6 5 Shifts=0 11 5 0 Depth=24 Stencil=8 Aux=4 Flags=OpenGL Window DoubleBuffer SharedDepth SharedStencil 
    12 Colors=16 ARGB=0 5 6 5 Shifts=0 11 5 0 Depth=0 Stencil=0 Aux=4 Flags=OpenGL Window DoubleBuffer SharedDepth SharedStencil 
    13 Colors=16 ARGB=0 5 6 5 Shifts=0 11 5 0 Depth=16 Stencil=0 Aux=4 Flags=OpenGL Window DoubleBuffer SharedDepth SharedStencil 
    14 Colors=16 ARGB=0 5 6 5 Shifts=0 11 5 0 Depth=24 Stencil=0 Aux=4 Flags=OpenGL Window DoubleBuffer SharedDepth SharedStencil 
    15 Colors=16 ARGB=0 5 6 5 Shifts=0 11 5 0 Depth=24 Stencil=8 Aux=4 Flags=OpenGL Window DoubleBuffer SharedDepth SharedStencil 
    16 Colors=16 ARGB=0 5 6 5 Shifts=0 11 5 0 Depth=0 Stencil=0 Aux=4 Flags=OpenGL Window DoubleBuffer SharedDepth SharedStencil 
    17 Colors=16 ARGB=0 5 6 5 Shifts=0 11 5 0 Depth=16 Stencil=0 Aux=4 Flags=OpenGL Window DoubleBuffer SharedDepth SharedStencil 
    18 Colors=16 ARGB=0 5 6 5 Shifts=0 11 5 0 Depth=24 Stencil=0 Aux=4 Flags=OpenGL Window DoubleBuffer SharedDepth SharedStencil 
    19 Colors=16 ARGB=0 5 6 5 Shifts=0 11 5 0 Depth=24 Stencil=8 Aux=4 Flags=OpenGL Window DoubleBuffer SharedDepth SharedStencil 
    20 Colors=16 ARGB=0 5 6 5 Shifts=0 11 5 0 Depth=0 Stencil=0 Aux=4 Flags=OpenGL Window DoubleBuffer SharedDepth SharedStencil 
    21 Colors=16 ARGB=0 5 6 5 Shifts=0 11 5 0 Depth=16 Stencil=0 Aux=4 Flags=OpenGL Window DoubleBuffer SharedDepth SharedStencil 
    22 Colors=16 ARGB=0 5 6 5 Shifts=0 11 5 0 Depth=24 Stencil=0 Aux=4 Flags=OpenGL Window DoubleBuffer SharedDepth SharedStencil 
    23 Colors=16 ARGB=0 5 6 5 Shifts=0 11 5 0 Depth=24 Stencil=8 Aux=4 Flags=OpenGL Window DoubleBuffer SharedDepth SharedStencil 
    24 Colors=16 ARGB=0 5 6 5 Shifts=0 11 5 0 Depth=0 Stencil=0 Aux=4 Flags=OpenGL Window DoubleBuffer SharedDepth SharedStencil 
    25 Colors=16 ARGB=0 5 6 5 Shifts=0 11 5 0 Depth=16 Stencil=0 Aux=4 Flags=OpenGL Window DoubleBuffer SharedDepth SharedStencil 
    26 Colors=16 ARGB=0 5 6 5 Shifts=0 11 5 0 Depth=24 Stencil=0 Aux=4 Flags=OpenGL Window DoubleBuffer SharedDepth SharedStencil 
    27 Colors=16 ARGB=0 5 6 5 Shifts=0 11 5 0 Depth=24 Stencil=8 Aux=4 Flags=OpenGL Window DoubleBuffer SharedDepth SharedStencil 
    28 Colors=16 ARGB=0 5 6 5 Shifts=0 11 5 0 Depth=0 Stencil=0 Aux=4 Flags=OpenGL Window DoubleBuffer SharedDepth SharedStencil 
    29 Colors=16 ARGB=0 5 6 5 Shifts=0 11 5 0 Depth=16 Stencil=0 Aux=4 Flags=OpenGL Window DoubleBuffer SharedDepth SharedStencil 
    30 Colors=16 ARGB=0 5 6 5 Shifts=0 11 5 0 Depth=24 Stencil=0 Aux=4 Flags=OpenGL Window DoubleBuffer SharedDepth SharedStencil 
    31 Colors=16 ARGB=0 5 6 5 Shifts=0 11 5 0 Depth=24 Stencil=8 Aux=4 Flags=OpenGL Window DoubleBuffer SharedDepth SharedStencil 
    32 Colors=16 ARGB=0 5 6 5 Shifts=0 11 5 0 Depth=0 Stencil=0 Aux=4 Flags=OpenGL Window DoubleBuffer SharedDepth SharedStencil 
    33 Colors=16 ARGB=0 5 6 5 Shifts=0 11 5 0 Depth=16 Stencil=0 Aux=4 Flags=OpenGL Window DoubleBuffer SharedDepth SharedStencil 
    34 Colors=16 ARGB=0 5 6 5 Shifts=0 11 5 0 Depth=24 Stencil=0 Aux=4 Flags=OpenGL Window DoubleBuffer SharedDepth SharedStencil 
    35 Colors=16 ARGB=0 5 6 5 Shifts=0 11 5 0 Depth=24 Stencil=8 Aux=4 Flags=OpenGL Window DoubleBuffer SharedDepth SharedStencil 
    36 Colors=16 ARGB=0 5 6 5 Shifts=0 11 5 0 Depth=0 Stencil=0 Aux=4 Flags=OpenGL Window DoubleBuffer SharedDepth SharedStencil 
    37 Colors=16 ARGB=0 5 6 5 Shifts=0 11 5 0 Depth=16 Stencil=0 Aux=4 Flags=OpenGL Window DoubleBuffer SharedDepth SharedStencil 
    38 Colors=16 ARGB=0 5 6 5 Shifts=0 11 5 0 Depth=24 Stencil=0 Aux=4 Flags=OpenGL Window DoubleBuffer SharedDepth SharedStencil 
    39 Colors=16 ARGB=0 5 6 5 Shifts=0 11 5 0 Depth=24 Stencil=8 Aux=4 Flags=OpenGL Window DoubleBuffer SharedDepth SharedStencil 
    40 Colors=16 ARGB=0 5 6 5 Shifts=0 11 5 0 Depth=0 Stencil=0 Aux=4 Flags=OpenGL Window DoubleBuffer SharedDepth SharedStencil 
    41 Colors=16 ARGB=0 5 6 5 Shifts=0 11 5 0 Depth=16 Stencil=0 Aux=4 Flags=OpenGL Window DoubleBuffer SharedDepth SharedStencil 
    42 Colors=16 ARGB=0 5 6 5 Shifts=0 11 5 0 Depth=24 Stencil=0 Aux=4 Flags=OpenGL Window DoubleBuffer SharedDepth SharedStencil 
    43 Colors=16 ARGB=0 5 6 5 Shifts=0 11 5 0 Depth=24 Stencil=8 Aux=4 Flags=OpenGL Window DoubleBuffer SharedDepth SharedStencil 
    44 Colors=16 ARGB=0 5 6 5 Shifts=0 11 5 0 Depth=0 Stencil=0 Aux=4 Flags=OpenGL Window DoubleBuffer SharedDepth SharedStencil 
    45 Colors=16 ARGB=0 5 6 5 Shifts=0 11 5 0 Depth=24 Stencil=0 Aux=4 Flags=OpenGL Window DoubleBuffer SharedDepth SharedStencil 
    46 Colors=16 ARGB=0 5 6 5 Shifts=0 11 5 0 Depth=24 Stencil=8 Aux=4 Flags=OpenGL Window DoubleBuffer SharedDepth SharedStencil 
    47 Colors=16 ARGB=0 5 6 5 Shifts=0 11 5 0 Depth=24 Stencil=0 Aux=4 Flags=OpenGL Window DoubleBuffer SharedDepth SharedStencil 
    48 Colors=16 ARGB=0 5 6 5 Shifts=0 11 5 0 Depth=24 Stencil=8 Aux=4 Flags=OpenGL Window DoubleBuffer SharedDepth SharedStencil 
    49 Colors=16 ARGB=0 5 6 5 Shifts=0 11 5 0 Depth=24 Stencil=0 Aux=4 Flags=OpenGL Window DoubleBuffer SharedDepth SharedStencil 
    50 Colors=16 ARGB=0 5 6 5 Shifts=0 11 5 0 Depth=24 Stencil=8 Aux=4 Flags=OpenGL Window DoubleBuffer SharedDepth SharedStencil 
    51 Colors=16 ARGB=0 5 6 5 Shifts=0 11 5 0 Depth=24 Stencil=0 Aux=4 Flags=OpenGL Window DoubleBuffer SharedDepth SharedStencil 
    52 Colors=16 ARGB=0 5 6 5 Shifts=0 11 5 0 Depth=24 Stencil=8 Aux=4 Flags=OpenGL Window DoubleBuffer SharedDepth SharedStencil 
    53 Colors=16 ARGB=0 5 6 5 Shifts=0 11 5 0 Depth=24 Stencil=0 Aux=4 Flags=OpenGL Window DoubleBuffer SharedDepth SharedStencil 
    54 Colors=16 ARGB=0 5 6 5 Shifts=0 11 5 0 Depth=24 Stencil=8 Aux=4 Flags=OpenGL Window DoubleBuffer SharedDepth SharedStencil 
    55 Colors=16 ARGB=0 5 6 5 Shifts=0 11 5 0 Depth=24 Stencil=0 Aux=4 Flags=OpenGL Window DoubleBuffer SharedDepth SharedStencil 
    56 Colors=16 ARGB=0 5 6 5 Shifts=0 11 5 0 Depth=24 Stencil=8 Aux=4 Flags=OpenGL Window DoubleBuffer SharedDepth SharedStencil 
    57 Colors=16 ARGB=0 5 6 5 Shifts=0 11 5 0 Depth=24 Stencil=0 Aux=4 Flags=OpenGL Window DoubleBuffer SharedDepth SharedStencil 
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    59 Colors=16 ARGB=0 5 6 5 Shifts=0 11 5 0 Depth=24 Stencil=0 Aux=4 Flags=OpenGL Window DoubleBuffer SharedDepth SharedStencil 
    60 Colors=16 ARGB=0 5 6 5 Shifts=0 11 5 0 Depth=24 Stencil=8 Aux=4 Flags=OpenGL Window DoubleBuffer SharedDepth SharedStencil 
    61 Colors=16 ARGB=0 8 8 8 Shifts=0 16 8 0 Depth=32 Stencil=8 Aux=0 Flags=OpenGL GDI Window Bitmap Generic 
    62 Colors=16 ARGB=0 8 8 8 Shifts=0 16 8 0 Depth=16 Stencil=8 Aux=0 Flags=OpenGL GDI Window Bitmap Generic 
    63 Colors=16 ARGB=0 8 8 8 Shifts=0 16 8 0 Depth=32 Stencil=8 Aux=0 Flags=OpenGL Window Generic DoubleBuffer 
    64 Colors=16 ARGB=0 8 8 8 Shifts=0 16 8 0 Depth=16 Stencil=8 Aux=0 Flags=OpenGL Window Generic DoubleBuffer 
    65 Colors=16 ARGB=8 8 8 8 Shifts=0 16 8 0 Depth=32 Stencil=8 Aux=0 Flags=OpenGL GDI Window Bitmap Generic 
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    67 Colors=16 ARGB=8 8 8 8 Shifts=0 16 8 0 Depth=32 Stencil=8 Aux=0 Flags=OpenGL Window Generic DoubleBuffer 
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    69 Colors=16 ARGB=0 8 8 8 Shifts=0 16 8 0 Depth=32 Stencil=8 Aux=0 Flags=OpenGL GDI Window Bitmap Generic ColorIndex
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    71 Colors=16 ARGB=0 8 8 8 Shifts=0 16 8 0 Depth=32 Stencil=8 Aux=0 Flags=OpenGL Window Generic DoubleBuffer ColorIndex
    72 Colors=16 ARGB=0 8 8 8 Shifts=0 16 8 0 Depth=16 Stencil=8 Aux=0 Flags=OpenGL Window Generic DoubleBuffer ColorIndex
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    74 Colors=24 ARGB=0 8 8 8 Shifts=0 16 8 0 Depth=16 Stencil=8 Aux=0 Flags=OpenGL GDI Bitmap Generic 
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    76 Colors=24 ARGB=8 8 8 8 Shifts=0 16 8 0 Depth=16 Stencil=8 Aux=0 Flags=OpenGL GDI Bitmap Generic 
    77 Colors=24 ARGB=0 8 8 8 Shifts=0 16 8 0 Depth=32 Stencil=8 Aux=0 Flags=OpenGL GDI Bitmap Generic ColorIndex
    78 Colors=24 ARGB=0 8 8 8 Shifts=0 16 8 0 Depth=16 Stencil=8 Aux=0 Flags=OpenGL GDI Bitmap Generic ColorIndex
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    80 Colors=32 ARGB=0 8 8 8 Shifts=0 16 8 0 Depth=16 Stencil=8 Aux=0 Flags=OpenGL GDI Bitmap Generic 
    81 Colors=32 ARGB=8 8 8 8 Shifts=0 16 8 0 Depth=32 Stencil=8 Aux=0 Flags=OpenGL GDI Bitmap Generic 
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    83 Colors=32 ARGB=0 8 8 8 Shifts=0 16 8 0 Depth=32 Stencil=8 Aux=0 Flags=OpenGL GDI Bitmap Generic ColorIndex
    84 Colors=32 ARGB=0 8 8 8 Shifts=0 16 8 0 Depth=16 Stencil=8 Aux=0 Flags=OpenGL GDI Bitmap Generic ColorIndex
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    86 Colors=8 ARGB=0 3 3 2 Shifts=0 0 3 6 Depth=16 Stencil=8 Aux=0 Flags=OpenGL GDI Bitmap Generic 
    87 Colors=8 ARGB=8 3 3 2 Shifts=0 0 3 6 Depth=32 Stencil=8 Aux=0 Flags=OpenGL GDI Bitmap Generic 
    88 Colors=8 ARGB=8 3 3 2 Shifts=0 0 3 6 Depth=16 Stencil=8 Aux=0 Flags=OpenGL GDI Bitmap Generic 
    89 Colors=8 ARGB=0 3 3 2 Shifts=0 0 3 6 Depth=32 Stencil=8 Aux=0 Flags=OpenGL GDI Bitmap Generic ColorIndex
    90 Colors=8 ARGB=0 3 3 2 Shifts=0 0 3 6 Depth=16 Stencil=8 Aux=0 Flags=OpenGL GDI Bitmap Generic ColorIndex
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    99 Colors=32 ARGB=0 8 8 8 Shifts=0 16 8 0 Depth=24 Stencil=8 Aux=4 Flags=OpenGL SharedDepth SharedStencil 
    100 Colors=32 ARGB=8 8 8 8 Shifts=24 16 8 0 Depth=24 Stencil=8 Aux=4 Flags=OpenGL SharedDepth SharedStencil 
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    102 Colors=32 ARGB=8 8 8 8 Shifts=24 16 8 0 Depth=0 Stencil=0 Aux=4 Flags=OpenGL SharedDepth SharedStencil 
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    104 Colors=32 ARGB=8 8 8 8 Shifts=24 16 8 0 Depth=24 Stencil=0 Aux=4 Flags=OpenGL DoubleBuffer SharedDepth SharedStencil 
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    112 Colors=32 ARGB=8 8 8 8 Shifts=24 16 8 0 Depth=24 Stencil=8 Aux=4 Flags=OpenGL DoubleBuffer SharedDepth SharedStencil 
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    129 Colors=32 ARGB=0 8 8 8 Shifts=0 16 8 0 Depth=24 Stencil=8 Aux=4 Flags=OpenGL DoubleBuffer SharedDepth SharedStencil 
    130 Colors=32 ARGB=8 8 8 8 Shifts=24 16 8 0 Depth=24 Stencil=8 Aux=4 Flags=OpenGL DoubleBuffer SharedDepth SharedStencil 
    131 Colors=32 ARGB=0 8 8 8 Shifts=0 16 8 0 Depth=0 Stencil=0 Aux=4 Flags=OpenGL DoubleBuffer SharedDepth SharedStencil 
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    138 Colors=32 ARGB=8 8 8 8 Shifts=24 16 8 0 Depth=0 Stencil=0 Aux=4 Flags=OpenGL SharedDepth SharedStencil 
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    430 Colors=32 ARGB=0 11 11 10 Shifts=0 0 11 22 Depth=24 Stencil=8 Aux=4 Flags=OpenGL DoubleBuffer SharedDepth SharedStencil 
    431 Colors=32 ARGB=0 11 11 10 Shifts=0 0 11 22 Depth=24 Stencil=0 Aux=4 Flags=OpenGL DoubleBuffer SharedDepth SharedStencil 
    432 Colors=32 ARGB=0 11 11 10 Shifts=0 0 11 22 Depth=24 Stencil=8 Aux=4 Flags=OpenGL DoubleBuffer SharedDepth SharedStencil 
    433 Colors=32 ARGB=0 11 11 10 Shifts=0 0 11 22 Depth=24 Stencil=0 Aux=4 Flags=OpenGL SharedDepth SharedStencil 
    434 Colors=32 ARGB=0 11 11 10 Shifts=0 0 11 22 Depth=24 Stencil=8 Aux=4 Flags=OpenGL SharedDepth SharedStencil 
    435 Colors=32 ARGB=0 11 11 10 Shifts=0 0 11 22 Depth=24 Stencil=0 Aux=4 Flags=OpenGL DoubleBuffer SharedDepth SharedStencil 
    436 Colors=32 ARGB=0 11 11 10 Shifts=0 0 11 22 Depth=24 Stencil=8 Aux=4 Flags=OpenGL DoubleBuffer SharedDepth SharedStencil 
    437 Colors=32 ARGB=0 11 11 10 Shifts=0 0 11 22 Depth=24 Stencil=0 Aux=4 Flags=OpenGL DoubleBuffer SharedDepth SharedStencil 
    438 Colors=32 ARGB=0 11 11 10 Shifts=0 0 11 22 Depth=24 Stencil=8 Aux=4 Flags=OpenGL DoubleBuffer SharedDepth SharedStencil 
    439 Colors=32 ARGB=0 11 11 10 Shifts=0 0 11 22 Depth=24 Stencil=0 Aux=4 Flags=OpenGL SharedDepth SharedStencil 
    440 Colors=32 ARGB=0 11 11 10 Shifts=0 0 11 22 Depth=24 Stencil=8 Aux=4 Flags=OpenGL SharedDepth SharedStencil 
    441 Colors=32 ARGB=0 11 11 10 Shifts=0 0 11 22 Depth=24 Stencil=0 Aux=4 Flags=OpenGL DoubleBuffer SharedDepth SharedStencil 
    442 Colors=32 ARGB=0 11 11 10 Shifts=0 0 11 22 Depth=24 Stencil=8 Aux=4 Flags=OpenGL DoubleBuffer SharedDepth SharedStencil 
    443 Colors=32 ARGB=0 11 11 10 Shifts=0 0 11 22 Depth=24 Stencil=0 Aux=4 Flags=OpenGL DoubleBuffer SharedDepth SharedStencil 
    444 Colors=32 ARGB=0 11 11 10 Shifts=0 0 11 22 Depth=24 Stencil=8 Aux=4 Flags=OpenGL DoubleBuffer SharedDepth SharedStencil
    So, what information for Generic formats is correct: ColorBits or AlphaBits+RedBits+GreenBits+BlueBits?

  5. #5
    Senior Member OpenGL Guru
    Join Date
    May 2009
    Posts
    4,714
    You should ignore generic formats. It's not a valid option, as it's a software renderer.

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