why my openGL driver broken??
my desktop is windows xp 32bit
please help me..
i had reinstal my vga but it doesn't effect..
T_T
why my openGL driver broken??
my desktop is windows xp 32bit
please help me..
i had reinstal my vga but it doesn't effect..
T_T
As a bare minimum you should have at least tell us what GPU you have.
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NVIDIA GeForce GT240
Approx. Total Memory : 1024.0 MB
Main Driver : nv4_disp.dll
version : 6.16.0013.0142(english)
WHQL Logo'd : Yes
Mini VDD : nv4_mini.sys
VDD : n/a
DDI Version : 9 (or higher)
is that enough?
sorry i don't really understand about computer![]()
A post in "User software, hardware and gaming help" would have been more likely to get you a good answer. This part of the forum is for people writing OpenGL programs; many of the people reading this part of the forum might even have no idea what to do here. That doesn't mean you should make another post - that will only mess things up even more.
Aside from that, where did you download your driver from? NVIDIA or Microsoft or you're computer's manufacturer's site?
Also: why do you think your drivers are broken?
@mhagain
ok.. thanks
yes i do.. i download driver from NVIDIA site
@menzel
maybe 4 month later,i play final fantasy 7 in pc..
and there's no problem
now i want to play final fantasy 7 in pc again,but the graphic game is broken..
then i see the config and i see the word "openGL driver (BROKEN)"
i don't know what's going on.. @_@
Try running http://www.ozone3d.net/gpu_caps_viewer/
and see what it says about the GL version and who the renderer and vendor is.
Also, have you tried other GL based games like Quake 3, Doom 3, Half-Life 1?
------------------------------
Sig: http://glhlib.sourceforge.net
an open source GLU replacement library. Much more modern than GLU.
float matrix[16], inverse_matrix[16];
glhLoadIdentityf2(matrix);
glhTranslatef2(matrix, 0.0, 0.0, 5.0);
glhRotateAboutXf2(matrix, angleInRadians);
glhScalef2(matrix, 1.0, 1.0, -1.0);
glhQuickInvertMatrixf2(matrix, inverse_matrix);
glUniformMatrix4fv(uniformLocation1, 1, FALSE, matrix);
glUniformMatrix4fv(uniformLocation2, 1, FALSE, inverse_matrix);
this is the result
http://www.4shared.com/photo/eT0wbE5h/opengl.html
not yet..
i don't have that programs..
It looks fine since it says GL_RENDERER Geforce GT and GL_VERSION 3.3 and also the extension info at the bottom
therefore that program is able to create a GL context and get information with from the GL driver.
Try reinstalling the game. Also, try some other games that I mentioned. Download the demo version.
Also, I found this http://www.ehow.com/how_7325979_make-ff7-work-xp.html
------------------------------
Sig: http://glhlib.sourceforge.net
an open source GLU replacement library. Much more modern than GLU.
float matrix[16], inverse_matrix[16];
glhLoadIdentityf2(matrix);
glhTranslatef2(matrix, 0.0, 0.0, 5.0);
glhRotateAboutXf2(matrix, angleInRadians);
glhScalef2(matrix, 1.0, 1.0, -1.0);
glhQuickInvertMatrixf2(matrix, inverse_matrix);
glUniformMatrix4fv(uniformLocation1, 1, FALSE, matrix);
glUniformMatrix4fv(uniformLocation2, 1, FALSE, inverse_matrix);