I'm trying to create a core profile context as described in the OpenGL Superbible text, creating a temporary context to get the extension functions and then use them to create another context. However using the gDebugger, it's reporting this error:
Detected error: The debugged process asked for an extension function pointer (glXXXXXXXXXX) from one render context, but called this function pointer in another render context...
Something gDebugger does not like? or is it forbidden to do so?