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A fast algorithm for collision detection, Simple android game, Suggestions needed
Well as you all must have noticed I am a newbie and I just started doing simple opengl programming, The thing is that I will appreciate if any one could suggest a fast but efficient algorithm for a pool game.
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void main{
startGame();
}
And you're done!
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Thanks newsb, but unfortunately your advice is not very helpful
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Senior Member
OpenGL Guru
Check out Bullet for Android, and Google bullet pool game for an existing example.
Do some reading in:
* the SIGGRAPH 2010 Collision and Proximity Computations for Games course notes: http://sglab.kaist.ac.kr/~sungeui/Collision_tutorial/
* the Bullet Wiki: http://bulletphysics.org/mediawiki-1...nd_Physics_FAQ and
Last edited by Dark Photon; 07-14-2012 at 01:42 PM.
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