A fast algorithm for collision detection, Simple android game, Suggestions needed
Well as you all must have noticed I am a newbie and I just started doing simple opengl programming, The thing is that I will appreciate if any one could suggest a fast but efficient algorithm for a pool game.
And you're done!
Thanks newsb, but unfortunately your advice is not very helpful
Check out Bullet for Android, and Google bullet pool game for an existing example.
Do some reading in:
* the SIGGRAPH 2010 Collision and Proximity Computations for Games course notes: http://sglab.kaist.ac.kr/~sungeui/Collision_tutorial/
* the Bullet Wiki: http://bulletphysics.org/mediawiki-1...nd_Physics_FAQ and
Last edited by Dark Photon; 07-14-2012 at 01:42 PM.