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No idea how to start
I've actually figured out the problems I've been having, and am following this tutorial to learn openGL: http://www.arcsynthesis.org/gltut/
If you would like to help me, just check out the latest post in this thread. I'll keep all my problems together in one thread, rather than a new thread for each.
This was what this thread was initially.
So I've spent the last few hours scouring google for answers and haven't gotten anything. I have a decent knowledge of c++ and Microsoft visual studio set up, and I just can't get any openGL programs to work. The problems are weird and the programs I copy/paste are always missing stuff (even with all the include files working fine). For example I copy-pasted the code from this page: http://duriansoftware.com/joe/An-int...Slideshow.html and there's 3 things I'm missing apparently ('render' and 'update_fade_factor' are undeclared identifiers and 'make_resources' can't be found.) and somehow the code used by the originator worked just fine.
I'm pretty newbie, and I just want to play with this thing, but it's impossible to even get a blank window. All tutorials I have found are either outdated or assume you know how to get everything perfectly set up.
I'm eager to learn, but I can't even start with all this crap getting in the way. If I can just make a blank window that would be totally awesome, and I could work my way from there.
PS: freeImage has no freeImage.lib file included with it now, which is annoying since tutorials using it require that this file be included.
PSS: VS refuses to acknowledge the existence of glaux.h, but it recognises all the other files in the same folder. This is really frustrating and makes no sense to me.
Any help/guidance is very much appreciated.
Last edited by Jossos; 07-02-2012 at 11:14 PM.
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