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Thread: How to render this more efficiently?

  1. #11
    Junior Member Newbie
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    Nov 2011
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    It didn't return anything, though ARB_vertex_buffer_object did, I don't know if that's relavent.

  2. #12
    Senior Member OpenGL Guru Dark Photon's Avatar
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    Quote Originally Posted by interwound View Post
    It didn't return anything, though ARB_vertex_buffer_object did, I don't know if that's relavent.
    Vertex buffer objects (VBOs) are different entities than Vertex array objects (VAOs). VBOs allow you to store batch data in driver memory rather than application memory, whereas VAOs capture the bindings end enables used for submitting batch data.

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