-
Advanced Member
Frequent Contributor
Toward Version 4.3
Rewrite the specification so that the extensions that are used to patch deficiencies in the current API become needless. How? Rewrite some parts of the spec. Which parts? The shader API in particular, get rid of the program pipeline hack, and borrow some good ideas from D3D shader attribute and uniform specification...
Thanks ARB.
Posting Permissions
- You may not post new threads
- You may not post replies
- You may not post attachments
- You may not edit your posts
-
Forum Rules