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issue building unofficial opengl sdk
I'm trying to build the unofficial opengl sdk (glsdk.sourceforge.net), and I'm running into this issue. I'm not sure if I'm missing some dependency but I've no idea what config.h is. I just unzipped the glsdk to the directory and ran these commands:
C:\MinGW\include\glsdk_0.4.0>premake4 gmake
'sh' is not recognized as an internal or external command,
operable program or batch file.
Building configurations...
Running action 'gmake'...
Generating Makefile...
Generating glload/Makefile...
Generating glimg/Makefile...
Generating glfw/Makefile...
Generating freeglut/Makefile...
Generating glutil/Makefile...
Generating glmesh/Makefile...
Done.
C:\MinGW\include\glsdk_0.4.0>mingw32-make config=debug
"==== Building glload (debug) ===="
Creating lib
Creating Debug
gll_c.c
gll_gl_ext.c
gll_cpp.cpp
wgll_ext.c
Linking glload
"==== Building glimg (debug) ===="
Creating lib
Creating Debug
DdsLoader.cpp
ImageCreator.cpp
ImageFormat.cpp
ImageSet.cpp
ImageSetImpl.cpp
StbLoader.cpp
TestLoader.cpp
TextureGenerator.cpp
Util.cpp
stb_image.c
Linking glimg
"==== Building glfw (debug) ===="
Creating library
Creating obj/Debug
enable.c
fullscreen.c
glext.c
image.c
init.c
input.c
joystick.c
stream.c
lib/stream.c:31:0: warning: "_CRT_SECURE_NO_WARNINGS" redefined [enabled by defa
ult]
<command-line>:0:0: note: this is the location of the previous definition
tga.c
thread.c
time.c
window.c
win32_dllmain.c
win32_enable.c
win32_fullscreen.c
win32_glext.c
win32_init.c
win32_joystick.c
win32_thread.c
win32_time.c
win32_window.c
Linking glfw
"==== Building freeglut (debug) ===="
Creating lib
Creating obj/Debug
freeglut_callbacks.c
In file included from src/freeglut_callbacks.c:29:0:
src/freeglut_internal.h:32:24: fatal error: config.h: No such file or directory
compilation terminated.
mingw32-make[1]: *** [obj/Debug/freeglut_callbacks.o] Error 1
mingw32-make: *** [freeglut] Error 2
C:\MinGW\include\glsdk_0.4.0>
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