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OpenGL Occlusion Query[Help!]
i have been trying to conduct a occlusion query with
function 'glBeginQuery(GL_SAMPLES_PASSED,queryid);'. however,
there is a error that says 'glBeginQuery : undeclared
identifier ' and 'GL_SAMPLES_PASSED: undeclared identifier';
i have included 'gl\gl.h','gl\glu.h' & 'gl\glaux.h'.
Could any buddy do me a favor to solve this problem? thanks!
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