Hi all,
I am a beginner of OpenGL, and I am practicing with gluLookAt(). I want to see that when I change the eye position of gluLookAt(), then the 3D figure shown on the screen changed accordingly (smaller or bigger, rotate left/right/up/down). However, it doesn't. No matter what value I set for the eye position, the figure always appears to be the same.
The following is my code related with gluLookAt():
Code :void reshape(int w, int h){ glViewport( 0, 0, (GLsizei) w, (GLsizei)h ); glMatrixMode( GL_PROJECTION ); glLoadIdentity(); gluPerspective( 65.0, (GLfloat) w / h, 1.0, 100.0 ); glMatrixMode( GL_MODELVIEW ); glLoadIdentity(); gluLookAt( 0.0, 0.0, 5.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0 ); }May I ask what did I do wrong?Code :void display(void){ glClear(GL_COLOR_BUFFER_BIT); glClearColor(1.0f, 0.65f, 0.0f, 0.5f); glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); gluLookAt( 100, 0, 0, 0, -0.456398, 1 , 0, 1, 0 ); glLoadIdentity(); glPushMatrix(); glBegin(GL_TRIANGLES); //a set of vertex for the triangles glEnd(); glPopMatrix(); glutSwapBuffers(); glReadBuffer( GL_FRONT ); }
Thank you very much.



