Current ImgTec chips are also capable of OpenGL 3.2 and OpenCL. It's about time that OpenGL ES catches up...
Current ImgTec chips are also capable of OpenGL 3.2 and OpenCL. It's about time that OpenGL ES catches up...
ImgTec has had a chip for a very, very long time that is GL3: the PowerVR 545.. but the reality of that chip is that outside of the PS-Vita, it was not really, really meant for mobile... all other chip IP's from ImgTec for 3D that are "out" now are GL2 parts (or really old MBX which is GL1 mostly).
ImgTec has their upcoming Rogue GPU, but outside of speed, I have not seen what features are added (though they have that Caustic ray-tracer, no clue where that is in regards to Rogue or other ImgTec GPU's)...
what I find troubling, from a forum community point of view: the OpenGL forum community is far far better than the GLES forum community at Khronos.. I don't really grok why, as on paper one would think that community would be so much more active... but go over to the forums.. it is sad state![]()
I would guess the OpenGL community has longer history and richer tradition than GLES. Also for many people GLES is just a version of GL and when they would like to discuss it they go to the "main" GL forum. Anyway we do this nowOriginally Posted by kRogue
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You're right, I mixed it up with the SGX 543 (iPhone4 and later) and thought that that chip already could do 3.2...
Still, I think common 3.2 capable mobile GPUs are around the corner.
I can understand, that ES questions are discussed here as well as a lot of problems are the same for desktop and ES. Maybe just a subforum here for realy ES specific questions would be enough.
This forum has more active users and as long as an ES forum does not get a critical mass of users, it's probably more promising to post here...