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Splines and VBO ?
Dear Experts,
I'd like to know if it is possible to use the Spline/Evaluators/NURBS with buffer objects ?
http://fly.cc.fer.hr/~unreal/theredbook/chapter11.html
I had a look on google, but didn't find any detailed explanation on how to do this...
Thanks in advance,
Loicus
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Advanced Member
Frequent Contributor
Re: Splines and VBO ?
Never used them but I highly doubt it. This old GLU stuff predates VBOs by a good many years and was never hardware accelerated to begin with.
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