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Control VGA Output from program
Hello there,
I have come to OpenGL after hours of researching on how to do what I'd describe below on a Windows environment.
I wish to control the VGA output from my computer through my code written in C/C++. Basically, i wish to output either a white screen or to extend my computer display.
Any pointers on the best way to achieve this?
Thanks
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Senior Member
OpenGL Guru
Re: Control VGA Output from program
OpenGL does not deal with "VGA output". That's handled by the windowing system, which implements the swap buffers command. You can create a full-screen window and so forth, but that's about it.
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Re: Control VGA Output from program
Thanks for the response and I understood your point.
What would you recommend for what I described then?
Thanks
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