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Texture mapping a 3d object (especially cylinder)
I can't find a code which texture maps a cylinder.
I don't need a cylinder drew with the command glucylinder.
Actually, any tutorial about texture mapping a 3d object is good.
For example, I want to map an image on a cube.
The right thing would be to stretch the image to wrap the whole cube.
The wrong thing would be to copy the image on every side of the cube.
Tnx
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