Part of the Khronos Group
OpenGL.org

The Industry's Foundation for High Performance Graphics

from games to virtual reality, mobile phones to supercomputers

Results 1 to 2 of 2

Thread: How to judge the frontest triangles?

  1. #1
    Junior Member Newbie
    Join Date
    Apr 2011
    Posts
    12

    How to judge the frontest triangles?

    There are many triangles in the scene. I want to get triangles which i can see in the view position.

    The triangle which some part of it is occluded is not the one I want to get.

    Thank you!

  2. #2
    Senior Member OpenGL Guru Dark Photon's Avatar
    Join Date
    Oct 2004
    Location
    Druidia
    Posts
    2,882

    Re: How to judge the frontest triangles?

    Don't cross-post. (Re this duplicate post)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •