What will happen?
I have read man page of OpenGL 2 and it have mention about EnableClientState(GL_VERTEX_ARRAY) for draw things
I don't fully understand that short explanation, I want to know what it will really be
If I understand it right, It means we cannot do anything if we don't EnableClientState(GL_VERTEX_ARRAY) and use glVertex* ,which is deprecated in 3.0 right?
How can I just use only glVertexAttrib* ,which is promoted tobe main method of future version and ES
Thanks for all reply