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Junior Member
Regular Contributor
Re: GLSL noise fail? Not necessarily!
Your benchmark is 25% lower than mine on the same hardware and software (MacBook Pro, GF9400M, MacOS X, 1280x800 fullscreen). Did you run the demo on a single screen? Mirroring, or just having a second display active, tends to slow down the display subsystem rather a lot on MacOS X. An earlier post on page 4 of this thread contains my results.
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