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Thread: Compatibility of 3Dc / LATC?

  1. #1
    Junior Member Regular Contributor
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    Compatibility of 3Dc / LATC?

    How well supported is 3Dc / LATC compression on the following hardware?:
    -OpenGL ES devices (iOS, Android)
    -OpenGL 2.1 compliant drivers (ATI, NVidia)
    -Intel integrated graphics chips

  2. #2
    Senior Member OpenGL Guru Dark Photon's Avatar
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    Re: Compatibility of 3Dc / LATC?

    3Dc - ATI x800 GPU and later (I think). No NVidia AFAIK.

    LATC / RGTC - NVidia GeForce 8+ and later. Don't know for sure about ATI here. But since RGTC has been part of the base OpenGL spec since OpenGL 3.0, it's probably been supported for quite a while on ATI. These require GL3+ hardware, though you can access them on this hardware via a GL2.x context through extensions.

  3. #3
    Senior Member OpenGL Guru
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    Re: Compatibility of 3Dc / LATC?

    I did some checking, and 3Dc is, in terms of format, no different from LATC, which itself is functionally no different from RGTC.

  4. #4
    Advanced Member Frequent Contributor arekkusu's Avatar
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    Re: Compatibility of 3Dc / LATC?

    RGTC is a superset; it supports signed formats, 3Dc does not.

  5. #5
    Senior Member OpenGL Guru
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    Re: Compatibility of 3Dc / LATC?

    RGTC is a superset; it supports signed formats, 3Dc does not.
    That's just an interpretation of the data; the actual stored data, the bits that make up a block, is the same whether it's signed or not.

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