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Thread: [GLSPEC4.1] - Mistake

  1. #1
    Junior Member Newbie
    Join Date
    Jan 2011
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    [GLSPEC4.1] - Mistake

    Hi,

    I figured out a mistake in the last glspec4.1, chapter 2.7 - Vertex Specification. The glVertexAttrib{123}*v is presented, but I think the glVertexAttrib4*v is missed, isn't it ?!

  2. #2
    Advanced Member Frequent Contributor
    Join Date
    Dec 2007
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    Hungary
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    Re: [GLSPEC4.1] - Mistake

    Quote Originally Posted by OpenGL 4.1 specification
    void VertexAttrib{1234}{sfd}( uint index, T values );
    void VertexAttrib{123}{sfd}v( uint index, const T values );
    void VertexAttrib4{bsifd ub us ui}v( uint index, const T values );
    void VertexAttrib4Nub( uint index, T values );
    void VertexAttrib4N{bsi ub us ui}v( uint index, const T values );
    No, you just missed that VertexAttrib4*v is after the {123} version as it allows more type combinations.
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