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ignoring glutIconifyWindow()
I know that in game mode several function that reshape/resize are ignored. Is it simple to ignore them individually outside of game mode? I tried looking at glut_gamemode.c but I can't figure out what it's doing.
Thanks in advance,
-nuun
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Super Moderator
OpenGL Lord
Re: ignoring glutIconifyWindow()
For such precise control of the window, you will have better luck with SDL.
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Re: ignoring glutIconifyWindow()
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