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Thread: OpenGL C++ wrapper

  1. #21
    Advanced Member Frequent Contributor
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    Re: OpenGL C++ wrapper

    Btw, am I right then that GL_EXT_direct_state_access does not have any mean to specify the element array buffer binding for the VAO in a DSA way? That's just nuts.
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  2. #22
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    Re: OpenGL C++ wrapper


  3. #23
    Super Moderator Frequent Contributor Groovounet's Avatar
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    Re: OpenGL C++ wrapper

    Yeap, that's what I was saying.
    It pissed me of when I discovered it... another problem of VAO design.

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