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Advanced Member
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Re: OpenGL C++ wrapper
Btw, am I right then that GL_EXT_direct_state_access does not have any mean to specify the element array buffer binding for the VAO in a DSA way? That's just nuts.
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Advanced Member
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Super Moderator
Frequent Contributor
Re: OpenGL C++ wrapper
Yeap, that's what I was saying.
It pissed me of when I discovered it... another problem of VAO design.
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