This is a pretty minor bug, and possible not really a bug, but worth noting/reporting:
Current NVIDIA GL drivers on GeForce 8 correctly do NOT list GL_ARB_draw_buffers_blend in their extension string jazz, but the functions glBlendFunci and glBlendEquationi can be fetched (via glXGetProcAddress). Also calling glEnablei(GL_BLEND, buffer) and using both glBlendFunci and glBlendEquationi does NOT result in any GL error, but results in very poor performance, but the output is the same. I guess that the function entry point exists is ok, especially since the same driver is for GeForce 6,7,8,9,1xx,2xx,3xx and 4xx... but I'd imagine that there are codes out there that don't check the extension string jazz, but only check if they can fetch the function pointers..
-Kevin



