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Thread: No OpenGL 4.1 at Siggraph...? :/

  1. #1
    Super Moderator Frequent Contributor Groovounet's Avatar
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    No OpenGL 4.1 at Siggraph...? :/

    The BOF schedule is released and it seams there is not space for an OpenGL 4.1 announcement or it's a well set up "announcement surprized!"

    I quite expect at least some new extensions but the schedule quite make sense to be credible... damn it!

    http://www.khronos.org/news/events/d...0/#topengl_bof

  2. #2
    Advanced Member Frequent Contributor
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    Re: No OpenGL 4.1 at Siggraph...? :/

    it's been just a few months since 4.0, give them at least two more months.

  3. #3
    Super Moderator Frequent Contributor Groovounet's Avatar
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    Re: No OpenGL 4.1 at Siggraph...? :/

    For OpenGL 3.2 they managed

    I still expect some new stuff, extensions and probably some specifications revisions. Few days left to see!

  4. #4
    Junior Member Regular Contributor Heiko's Avatar
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    Re: No OpenGL 4.1 at Siggraph...? :/

    I can't remember seeing any scheduled announcements for OpenGL 3.0, 3.1, 3.2, 3.3/4.0 either. If I recall correctly they were just announced during the OpenGL BOF, but I might be wrong.

    We'll see what happens. I expected things like atomic read/writes that would justify an updated OpenGL 4.1 tbh.

  5. #5
    Junior Member Regular Contributor Heiko's Avatar
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    Re: No OpenGL 4.1 at Siggraph...? :/

    Don't know what this talk is about...

    Wednesday, 28 July | 5:15 pm - 7:15 pm | Wilshire Grand - Room: Garden East/West

    ....

    Jon Leech Khronos OpenGL Ecosystem update

  6. #6
    Junior Member Regular Contributor
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    Re: No OpenGL 4.1 at Siggraph...? :/

    What's new with OpenGL 4

  7. #7
    Administrator Regular Contributor
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    Re: No OpenGL 4.1 at Siggraph...? :/

    If you come to the BOF you'll find out for yourself :-)

    Jon, as you might know, chairs the Ecosystem group inside the ARB. He's going to provide an update on what the group has been doing.

    Barthold
    (with my ARB hat on)

  8. #8
    Member Regular Contributor
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    Re: No OpenGL 4.1 at Siggraph...? :/

    psst, check out the extension registry... :P

  9. #9
    Senior Member OpenGL Pro Ilian Dinev's Avatar
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    Re: No OpenGL 4.1 at Siggraph...? :/

    Holy cow . Binaries, separate stages, multiple viewports - it's complete !
    Thanks for the heads-up!

  10. #10
    Member Regular Contributor CrazyButcher's Avatar
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    Re: No OpenGL 4.1 at Siggraph...? :/

    awesomeness!

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