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Thread: glBlitFramebuffer tip

  1. #1
    Advanced Member Frequent Contributor
    Join Date
    Apr 2003
    Posts
    666

    glBlitFramebuffer tip

    Something non-obvious that I learned just the other day :-)

    If you ever do a blit and wonder why it doesn't seem to work though no error occurs, check glDepthMask(), glColorMask() and glStencilMask(). They can prevent the blit from writing something into the destination buffer. Also be aware that it is possible to direct the writing of color data into several destination color buffers at once via glDrawBuffers().

  2. #2
    Junior Member Regular Contributor
    Join Date
    Aug 2009
    Posts
    130

    Re: glBlitFramebuffer tip

    Thanks. Something to keep in mind.

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