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Thread: NVIDIA releases OpenGL 3.3 drivers

  1. #1
    Administrator Regular Contributor
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    NVIDIA releases OpenGL 3.3 drivers

    NVIDIA is pleased to announce the immediate availability of drivers supporting OpenGL 3.3 for Geforce and Quadro, on Windows and Linux platforms. Download the NVIDIA OpenGL 3.3 drivers here: http://developer.nvidia.com/object/opengl_driver.html

    Barthold
    (with my NVIDIA hat on)

  2. #2
    Senior Member OpenGL Pro Ilian Dinev's Avatar
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    Re: NVIDIA releases OpenGL 3.3 drivers

    Thanks for the update!
    Got my hands immediately on occlusion2, and already replacing my custom #include and attrib/fragdata-binding handlers.
    Cheers!

    Edit: whoops, the non-core include-extension is not available yet ^^".

  3. #3
    Senior Member OpenGL Guru
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    Re: NVIDIA releases OpenGL 3.3 drivers

    Edit: whoops, the non-core include-extension is not available yet ^^".
    That's not a part of 3.3, is it?

  4. #4
    Senior Member OpenGL Guru
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    Re: NVIDIA releases OpenGL 3.3 drivers

    Nope.
    GLIM - Immediate Mode Emulation for GL3

  5. #5
    Super Moderator Frequent Contributor Groovounet's Avatar
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    Re: NVIDIA releases OpenGL 3.3 drivers

    Quote Originally Posted by Alfonse Reinheart
    Edit: whoops, the non-core include-extension is not available yet ^^".
    That's not a part of 3.3, is it?
    And this is maybe for the best... I'm really not sure about this extension.

    ----A bit of cynicium for fun! (sorry I had to!)----

    Can't wait to see nVidia releasing GeForce 500 as well!
    Ok, my main card is not a GeForce for the first time ever and I not sure about having a oven in my main config.
    Anyway, I still have my old GeForce next to my Radeon!

    That's the kind of news that make you think that the best of nVidia is the developers support!

  6. #6
    Senior Member OpenGL Guru Dark Photon's Avatar
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    Re: NVIDIA releases OpenGL 3.3 drivers

    Quote Originally Posted by Groovounet
    That's the kind of news that make you think that the best of nVidia is the developers support!
    Definitely! And that's GTX 480 comin' up next Friday.

    Thanks for the drivers, NVidia!

    >>> Edit: whoops, the non-core include-extension is not available yet ^^".
    >> That's not a part of 3.3, is it? wink
    > No.
    And this is maybe for the best... I'm really not sure about this extension.
    Eh, it's really not bad. The driver doesn't "hit the disk" or anything. IIRC, you load the include files and give the content strings and the "filenames" to the driver, and it just uses that as a dictionary to resolve #includes. So the driver does the strcat'ing instead of you. Similar to the Cg interface IIRC. Not something you have to use if you don't like it.

    Nice thing is that presumably it works with the preprocessor so you can do conditional includes and such to speed up compilation time without having to use an external preprocessor or write your own. Cleaner than #ifdefs around large blocks of inline code.

  7. #7
    Super Moderator Frequent Contributor Groovounet's Avatar
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    Re: NVIDIA releases OpenGL 3.3 drivers

    Ahaha I'm really not waiting for GeForce GTX 480 but for the following generation that was my cynical point Or maybe just to laugh and get depressed

  8. #8
    Junior Member Regular Contributor
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    Re: NVIDIA releases OpenGL 3.3 drivers

    Great to see that they still support 2.1 hardware, this saves a lot of work in alternate code paths for new projects.

    Quote Originally Posted by NVIDIA OpenGL 3.3 Driver Release Notes
    For OpenGL 2.1 capable hardware, these new extensions are provided:

    ARB_texture_swizzle (also in core OpenGL 3.3)
    ARB_sampler_objects (also in core OpenGL 3.3)
    ARB_occlusion_query2 (also in core OpenGL 3.3)
    ARB_timer_query (also in core OpenGL 3.3)
    ARB_explicit_attrib_location (also in core OpenGL 3.3)

  9. #9
    Super Moderator Frequent Contributor Groovounet's Avatar
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    Re: NVIDIA releases OpenGL 3.3 drivers

    Yes, this is really great!

  10. #10
    Senior Member OpenGL Guru Dark Photon's Avatar
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    Re: NVIDIA releases OpenGL 3.3 drivers

    In addition to the new 3.3 extensions:

    ARB_texture_swizzle
    ARB_sampler_objects
    ARB_occlusion_query2
    ARB_timer_query
    ARB_explicit_attrib_location
    ARB_blend_func_extended
    ARB_instanced_arrays
    ARB_shader_bit_encoding
    ARB_texture_rgb10_a2ui
    ARB_vertex_type_2_10_10_10_rev


    the driver also comes with the 4.0 extension:

    ARB_transform_feedback2

    and these other new extensions:

    NV_texture_multisample
    NVX_gpu_memory_info


    Andybody seen some beef on the latter two?

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