As you may know, OpenGL (FreeGLUT, acctually) in Linux don't go fullscreen.
If you try glutGameModeString("..."); glutEnterGameMode(); You'll get a non-fullscreen border-less window.
More details on what I did in my blog (in portuguese) http://tarcisiof.blogspot.com/
Ok, now, I want to know if there's another way to go fullscreen.
I was trying with SDL, but, is it a good way to go ?
My objective is to create simple games. Just for study openGL.