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how to use glTranslate to do "pan"?
I draw some object and would like to do "pan". I have some trouble to reach what I want. Here is what I want: when I move my mouse, I hope the object I draw can follow my mouse point.
I tried 2 ways:
Way 1
1) LoadIdentity; 2) Rotate; 3) Translate; 4) Draw Object
The object move along the rotated coordinate system instead of the original coordinate system;
Way 2)
1) LoadIdentity; 2) Translate; 3) Rotate; 4) Draw Object
The object moves fine. However, when I try to rotate the object, I want to rotate it around the original coordinate system, not the local one, or the translated one.
How can I solve my problem? Thank you very much.
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Re: how to use glTranslate to do "pan"?
Hi gardener..
Your problem falls in Code beginners category.. Not here..
Anyways, actual panning is different then what you want to achieve..
You want the object to follow the mouse as u move the mouse.. This is not panning.. i guess i'm right with my knowledge.. Any senior ppl do correct me if i am wrong.. Shift this topic to code beginners section.. You'll find lot of replies..
good luck..
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