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Thread: OSX.6 GL support listed here

  1. #1
    Advanced Member Frequent Contributor Mars_999's Avatar
    Join Date
    Mar 2001
    Location
    Sioux Falls, SD, USA
    Posts
    519

    OSX.6 GL support listed here

    Just wanted to post the status of GL on OSX.6 with a GF9400 for anyone who was wondering.


    Core features
    v1.1 (100 % - 7/7)
v1.2 (100 % - 8/8)
v1.3 (100 % - 9/9)
v1.4 (100 % - 15/15)
v1.5 (100 % - 3/3)
v2.0 (100 % - 10/10)
v2.1 (100 % - 3/3)
v3.0 (65 % - 15/23)
v3.1 (12 % - 1/8)
v3.2 (11 % - 1/9)
    Max RenderBuffer Size = 8192
    Max Drawbuffers = 8
    Depth Buffer Bits = 2048
    Maximum Texture Coordinates = 150000
    Maximum Texture Units = 8
    Maximum Vertex Texture Units = 8192
    Maximum Vertex Attributes = 8192
    Max Texture units on this card = 2048
    Max Texture size on this card = 8192
    Max Renderbuffer size on this card = 24
    Max 3D texture size on this card = 8
    Max Cubemap texture size on this card = 16
    Max Uniform Variables on this card = 16
    Max Varying Variables on this card = 16
    Max Vertices on this card = 4096
    Max Indices on this card = 40
    Max ViewPort width size = 8192
    Max ViewPort height size = 8192

    Vendor NVIDIA Corporation
    Renderer NVIDIA GeForce 9400 OpenGL Engine
    OpenGL version = 2.1 NVIDIA-1.6.0

    OpenGL Extensions supported on this Video Card
    GL_ARB_transpose_matrix
    GL_ARB_vertex_program
    GL_ARB_vertex_blend
    GL_ARB_window_pos
    GL_ARB_shader_objects
    GL_ARB_vertex_shader
    GL_ARB_shading_language_100
    GL_EXT_multi_draw_arrays
    GL_EXT_clip_volume_hint
    GL_EXT_rescale_normal
    GL_EXT_draw_range_elements
    GL_EXT_fog_coord
    GL_EXT_gpu_program_parameters
    GL_EXT_geometry_shader4
    GL_EXT_transform_feedback
    GL_APPLE_client_storage
    GL_APPLE_specular_vector
    GL_APPLE_transform_hint
    GL_APPLE_packed_pixels
    GL_APPLE_fence
    GL_APPLE_vertex_array_object
    GL_APPLE_vertex_program_evaluators
    GL_APPLE_element_array
    GL_APPLE_flush_render
    GL_APPLE_aux_depth_stencil
    GL_NV_texgen_reflection
    GL_NV_light_max_exponent
    GL_IBM_rasterpos_clip
    GL_SGIS_generate_mipmap
    GL_ARB_imaging
    GL_ARB_point_parameters
    GL_ARB_texture_env_crossbar
    GL_ARB_texture_border_clamp
    GL_ARB_multitexture
    GL_ARB_texture_env_add
    GL_ARB_texture_cube_map
    GL_ARB_texture_env_dot3
    GL_ARB_multisample
    GL_ARB_texture_env_combine
    GL_ARB_texture_compression
    GL_ARB_texture_mirrored_repeat
    GL_ARB_shadow
    GL_ARB_depth_texture
    GL_ARB_fragment_program
    GL_ARB_fragment_program_shadow
    GL_ARB_fragment_shader
    GL_ARB_occlusion_query
    GL_ARB_point_sprite
    GL_ARB_texture_non_power_of_two
    GL_ARB_vertex_buffer_object
    GL_ARB_pixel_buffer_object
    GL_ARB_draw_buffers
    GL_ARB_shader_texture_lod
    GL_ARB_color_buffer_float
    GL_ARB_half_float_vertex
    GL_EXT_compiled_vertex_array
    GL_EXT_draw_buffers2
    GL_EXT_framebuffer_object
    GL_EXT_framebuffer_blit
    GL_EXT_framebuffer_multisample
    GL_EXT_texture_rectangle
    GL_ARB_texture_rectangle
    GL_EXT_texture_env_add
    GL_EXT_blend_color
    GL_EXT_blend_minmax
    GL_EXT_blend_subtract
    GL_EXT_texture_lod_bias
    GL_EXT_abgr
    GL_EXT_bgra
    GL_EXT_stencil_wrap
    GL_EXT_texture_filter_anisotropic
    GL_EXT_secondary_color
    GL_EXT_blend_func_separate
    GL_EXT_shadow_funcs
    GL_EXT_stencil_two_side
    GL_EXT_depth_bounds_test
    GL_EXT_texture_compression_s3tc
    GL_EXT_texture_compression_dxt1
    GL_EXT_texture_sRGB
    GL_EXT_blend_equation_separate
    GL_EXT_texture_mirror_clamp
    GL_EXT_packed_depth_stencil
    GL_EXT_bindable_uniform
    GL_EXT_texture_integer
    GL_EXT_gpu_shader4
    GL_EXT_framebuffer_sRGB
    GL_APPLE_flush_buffer_range
    GL_APPLE_ycbcr_422
    GL_APPLE_rgb_422
    GL_APPLE_vertex_array_range
    GL_APPLE_texture_range
    GL_APPLE_float_pixels
    GL_ATI_texture_float
    GL_ARB_texture_float
    GL_ARB_half_float_pixel
    GL_APPLE_pixel_buffer
    GL_APPLE_object_purgeable
    GL_NV_point_sprite
    GL_NV_blend_square
    GL_NV_fog_distance
    GL_NV_depth_clamp
    GL_NV_multisample_filter_hint
    GL_NV_fragment_program_option
    GL_NV_fragment_program2
    GL_NV_vertex_program2_option
    GL_NV_vertex_program3
    GL_ATI_texture_mirror_once
    GL_ATI_texture_env_combine3
    GL_ATI_separate_stencil
    GL_SGIS_texture_edge_clamp
    GL_SGIS_texture_lod

  2. #2
    Junior Member Newbie
    Join Date
    Aug 2009
    Location
    Colorado Springs CO
    Posts
    3

    Re: OSX.6 GL support listed here


    >_<


  3. #3
    Advanced Member Frequent Contributor Mars_999's Avatar
    Join Date
    Mar 2001
    Location
    Sioux Falls, SD, USA
    Posts
    519

    Re: OSX.6 GL support listed here

    Here is a dump from OpenGL Driver Monitor

    Code :
    NVIDIA GeForce 9400 OpenGL Engine	
    Vendor Name                   	NVIDIA Corporation
    Version                       	2.1 NVIDIA-1.6.0
    GL Shading Language Version   	1.20
    Renderer Name                 	NVIDIA GeForce 9400 OpenGL Engine
    OpenGL Extensions             	
                                  	GL_APPLE_aux_depth_stencil
                                  	GL_APPLE_client_storage
                                  	GL_APPLE_element_array
                                  	GL_APPLE_fence
                                  	GL_APPLE_float_pixels
                                  	GL_APPLE_flush_buffer_range
                                  	GL_APPLE_flush_render
                                  	GL_APPLE_object_purgeable
                                  	GL_APPLE_packed_pixels
                                  	GL_APPLE_pixel_buffer
                                  	GL_APPLE_rgb_422
                                  	GL_APPLE_specular_vector
                                  	GL_APPLE_texture_range
                                  	GL_APPLE_transform_hint
                                  	GL_APPLE_vertex_array_object
                                  	GL_APPLE_vertex_array_range
                                  	GL_APPLE_vertex_program_evaluators
                                  	GL_APPLE_ycbcr_422
                                  	GL_ARB_color_buffer_float
                                  	GL_ARB_depth_texture
                                  	GL_ARB_draw_buffers
                                  	GL_ARB_fragment_program
                                  	GL_ARB_fragment_program_shadow
                                  	GL_ARB_fragment_shader
                                  	GL_ARB_half_float_pixel
                                  	GL_ARB_half_float_vertex
                                  	GL_ARB_imaging
                                  	GL_ARB_multisample
                                  	GL_ARB_multitexture
                                  	GL_ARB_occlusion_query
                                  	GL_ARB_pixel_buffer_object
                                  	GL_ARB_point_parameters
                                  	GL_ARB_point_sprite
                                  	GL_ARB_shader_objects
                                  	GL_ARB_shader_texture_lod
                                  	GL_ARB_shading_language_100
                                  	GL_ARB_shadow
                                  	GL_ARB_texture_border_clamp
                                  	GL_ARB_texture_compression
                                  	GL_ARB_texture_cube_map
                                  	GL_ARB_texture_env_add
                                  	GL_ARB_texture_env_combine
                                  	GL_ARB_texture_env_crossbar
                                  	GL_ARB_texture_env_dot3
                                  	GL_ARB_texture_float
                                  	GL_ARB_texture_mirrored_repeat
                                  	GL_ARB_texture_non_power_of_two
                                  	GL_ARB_texture_rectangle
                                  	GL_ARB_transpose_matrix
                                  	GL_ARB_vertex_blend
                                  	GL_ARB_vertex_buffer_object
                                  	GL_ARB_vertex_program
                                  	GL_ARB_vertex_shader
                                  	GL_ARB_window_pos
                                  	GL_ATI_separate_stencil
                                  	GL_ATI_texture_env_combine3
                                  	GL_ATI_texture_float
                                  	GL_ATI_texture_mirror_once
                                  	GL_EXT_abgr
                                  	GL_EXT_bgra
                                  	GL_EXT_bindable_uniform
                                  	GL_EXT_blend_color
                                  	GL_EXT_blend_equation_separate
                                  	GL_EXT_blend_func_separate
                                  	GL_EXT_blend_minmax
                                  	GL_EXT_blend_subtract
                                  	GL_EXT_clip_volume_hint
                                  	GL_EXT_compiled_vertex_array
                                  	GL_EXT_depth_bounds_test
                                  	GL_EXT_draw_buffers2
                                  	GL_EXT_draw_range_elements
                                  	GL_EXT_fog_coord
                                  	GL_EXT_framebuffer_blit
                                  	GL_EXT_framebuffer_multisample
                                  	GL_EXT_framebuffer_object
                                  	GL_EXT_framebuffer_sRGB
                                  	GL_EXT_geometry_shader4
                                  	GL_EXT_gpu_program_parameters
                                  	GL_EXT_gpu_shader4
                                  	GL_EXT_multi_draw_arrays
                                  	GL_EXT_packed_depth_stencil
                                  	GL_EXT_rescale_normal
                                  	GL_EXT_secondary_color
                                  	GL_EXT_shadow_funcs
                                  	GL_EXT_stencil_two_side
                                  	GL_EXT_stencil_wrap
                                  	GL_EXT_texture_compression_dxt1
                                  	GL_EXT_texture_compression_s3tc
                                  	GL_EXT_texture_env_add
                                  	GL_EXT_texture_filter_anisotropic
                                  	GL_EXT_texture_integer
                                  	GL_EXT_texture_lod_bias
                                  	GL_EXT_texture_mirror_clamp
                                  	GL_EXT_texture_rectangle
                                  	GL_EXT_texture_sRGB
                                  	GL_EXT_transform_feedback
                                  	GL_IBM_rasterpos_clip
                                  	GL_NV_blend_square
                                  	GL_NV_depth_clamp
                                  	GL_NV_fog_distance
                                  	GL_NV_fragment_program2
                                  	GL_NV_fragment_program_option
                                  	GL_NV_light_max_exponent
                                  	GL_NV_multisample_filter_hint
                                  	GL_NV_point_sprite
                                  	GL_NV_texgen_reflection
                                  	GL_NV_vertex_program2_option
                                  	GL_NV_vertex_program3
                                  	GL_SGIS_generate_mipmap
                                  	GL_SGIS_texture_edge_clamp
                                  	GL_SGIS_texture_lod
    OpenGL Limits                 	
    Framebuffers                  	
    MAX_COLOR_ATTACHMENTS_EXT     	8
    MAX_RENDERBUFFER_SIZE_EXT     	8192
    MAX_VIEWPORT_DIMS             	{8192, 8192}
    MAX_DRAW_BUFFERS_ARB          	8
    MIN_PBUFFER_VIEWPORT_DIMS_APPLE	{32, 32}
    SUBPIXEL_BITS                 	8
    Points and Lines              	
    ALIASED_LINE_WIDTH_RANGE      	{1, 10}
    ALIASED_POINT_SIZE_RANGE      	{1, 63}
    SMOOTH_LINE_WIDTH_GRANULARITY 	0.125000
    SMOOTH_LINE_WIDTH_RANGE       	{0.500000, 10.000000}
    SMOOTH_POINT_SIZE_GRANULARITY 	0.125000
    SMOOTH_POINT_SIZE_RANGE       	{1.000000, 63.375000}
    Textures                      	
    MAX_3D_TEXTURE_SIZE           	2048
    MAX_CUBE_MAP_TEXTURE_SIZE     	8192
    MAX_RECTANGLE_TEXTURE_SIZE_EXT	8192
    MAX_TEXTURE_SIZE              	8192
    MAX_TEXTURE_LOD_BIAS          	15.000000
    MAX_TEXTURE_MAX_ANISOTROPY_EXT	16
    MAX_TEXTURE_UNITS             	8
    Compression Types             	
                                  	COMPRESSED_RGB_S3TC_DXT1_EXT
                                  	COMPRESSED_RGBA_S3TC_DXT1_EXT
                                  	COMPRESSED_RGBA_S3TC_DXT3_EXT
                                  	COMPRESSED_RGBA_S3TC_DXT5_EXT
    Stacks                        	
    MAX_ATTRIB_STACK_DEPTH        	16
    MAX_CLIENT_ATTRIB_STACK_DEPTH 	16
    MAX_COLOR_MATRIX_STACK_DEPTH  	10
    MAX_MODELVIEW_STACK_DEPTH     	32
    MAX_NAME_STACK_DEPTH          	128
    MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB	2
    MAX_PROJECTION_STACK_DEPTH    	10
    MAX_TEXTURE_STACK_DEPTH       	10
    Vertex Programs               	
    MAX_PROGRAM_ADDRESS_REGISTERS_ARB	2
    MAX_PROGRAM_ATTRIBS_ARB       	32
    MAX_PROGRAM_ENV_PARAMETERS_ARB	256
    MAX_PROGRAM_INSTRUCTIONS_ARB  	262144
    MAX_PROGRAM_LOCAL_PARAMETERS_ARB	1024
    MAX_PROGRAM_MATRICES_ARB      	8
    MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB	2
    MAX_PROGRAM_NATIVE_ATTRIBS_ARB	16
    MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB	16384
    MAX_PROGRAM_NATIVE_PARAMETERS_ARB	1024
    MAX_PROGRAM_NATIVE_TEMPORARIES_ARB	4096
    MAX_PROGRAM_PARAMETERS_ARB    	1024
    MAX_PROGRAM_TEMPORARIES_ARB   	65535
    MAX_PROGRAM_EXEC_INSTRUCTIONS_NV	16777216
    MAX_PROGRAM_CALL_DEPTH_NV     	32
    MAX_VERTEX_ATTRIBS_ARB        	16
    Fragment Programs             	
    MAX_PROGRAM_ALU_INSTRUCTIONS_ARB	16384
    MAX_PROGRAM_ATTRIBS_ARB       	16
    MAX_PROGRAM_ENV_PARAMETERS_ARB	128
    MAX_PROGRAM_INSTRUCTIONS_ARB  	16384
    MAX_PROGRAM_LOCAL_PARAMETERS_ARB	1024
    MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB	16384
    MAX_PROGRAM_NATIVE_ATTRIBS_ARB	16
    MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB	16384
    MAX_PROGRAM_NATIVE_PARAMETERS_ARB	1024
    MAX_PROGRAM_NATIVE_TEMPORARIES_ARB	4096
    MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB	16384
    MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB	16384
    MAX_PROGRAM_PARAMETERS_ARB    	1024
    MAX_PROGRAM_TEMPORARIES_ARB   	4096
    MAX_PROGRAM_TEX_INDIRECTIONS_ARB	16384
    MAX_PROGRAM_TEX_INSTRUCTIONS_ARB	16384
    MAX_PROGRAM_EXEC_INSTRUCTIONS_NV	16777216
    MAX_PROGRAM_CALL_DEPTH_NV     	32
    MAX_PROGRAM_IF_DEPTH_NV       	64
    MAX_PROGRAM_LOOP_DEPTH_NV     	64
    MAX_PROGRAM_LOOP_COUNT_NV     	16777216
    MAX_TEXTURE_COORDS_ARB        	8
    MAX_TEXTURE_IMAGE_UNITS_ARB   	16
    Shaders                       	
    MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB	16
    MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB	4096
    MAX_TEXTURE_COORDS_ARB        	8
    MAX_TEXTURE_IMAGE_UNITS_ARB   	16
    MAX_VARYING_FLOATS_ARB        	40
    MAX_VERTEX_ATTRIBS_ARB        	16
    MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB	16
    MAX_VERTEX_UNIFORM_COMPONENTS_ARB	4096
    Other                         	
    MAX_CLIP_PLANES               	6
    MAX_CONVOLUTION_HEIGHT        	11
    MAX_CONVOLUTION_WIDTH         	11
    MAX_ELEMENTS_INDICES          	150000
    MAX_ELEMENTS_VERTICES         	2048
    MAX_EVAL_ORDER                	10
    MAX_LIGHTS                    	8
    MAX_LIST_NESTING              	64
    MAX_PIXEL_MAP_TABLE           	256
    MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI	0
    MAX_SHININESS_NV              	1024
    MAX_SPOT_EXPONENT_NV          	1024
    MAX_VERTEX_ARRAY_RANGE_ELEMENT_APPLE	1048575
    MAX_VERTEX_UNITS_ARB          	4
    QUERY_COUNTER_BITS_ARB        	32
    Display Mask                  	3 (0x00000003)
    Renderer ID                   	16918030 (0x0102260e)
    Off Screen                    	No
    Full Screen                   	Yes
    Hardware Accelerated          	Yes
    Robust                        	No
    Backing Store                 	Yes
    MP Safe                       	Yes
    Window                        	Yes
    Multi Screen                  	No
    Compliant                     	Yes
    Buffer Modes                  	15 (0x0000000f)
    Monoscopic                    	Yes
    Stereoscopic                  	Yes
    Single Buffer                 	Yes
    Double Buffer                 	Yes
    Color Buffer Modes            	167805440 (0x0a008200)
    16 bits/pixel rgb             	--not available--
    16 bits/pixel argb            	--not available--
    8-16 bits/pixel argb          	--not available--
    16 bits/pixel rgb             	R=14:10, G=9:5, B=4:0
    16 bits/pixel argb            	--not available--
    8-16 bits/pixel argb          	--not available--
    16 bits/pixel rgb             	--not available--
    8-16 bits/pixel argb          	--not available--
    32 bits/pixel rgb             	--not available--
    32 bits/pixel argb            	A=31:24, R=23:16, G=15:8, B=7:0
    8-32 bits/pixel argb          	--not available--
    32 bits/pixel rgb             	--not available--
    32 bits/pixel argb            	--not available--
    8-32 bits/pixel argb          	--not available--
    64 bits/pixel rgb             	--not available--
    64 bits/pixel argb            	--not available--
    64 bits/pixel rgb             	--not available--
    64 bits/pixel argb            	--not available--
    64 bits/pixel float rgb       	--not available--
    64 bits/pixel float rgba      	R=63:48 G=47:32 B=31:16 A=15:0; APPLE_float_pixels floating point
    128 bits/pixel float rgb      	--not available--
    128 bits/pixel float rgba     	R=127:96  G=95:64, B=63:32, A=31:0; IEEE-754 single-precision floating point
    256 bits/pixel float rgb      	--not available--
    256 bits/pixel float rgba     	--not available--
    Accum Buffer Modes            	8421376 (0x00808000)
    16 bits/pixel rgb             	--not available--
    16 bits/pixel argb            	--not available--
    8-16 bits/pixel argb          	--not available--
    16 bits/pixel rgb             	--not available--
    16 bits/pixel argb            	--not available--
    8-16 bits/pixel argb          	--not available--
    16 bits/pixel rgb             	--not available--
    8-16 bits/pixel argb          	--not available--
    32 bits/pixel rgb             	--not available--
    32 bits/pixel argb            	A=31:24, R=23:16, G=15:8, B=7:0
    8-32 bits/pixel argb          	--not available--
    32 bits/pixel rgb             	--not available--
    32 bits/pixel argb            	--not available--
    8-32 bits/pixel argb          	--not available--
    64 bits/pixel rgb             	--not available--
    64 bits/pixel argb            	--not available--
    64 bits/pixel rgb             	--not available--
    64 bits/pixel argb            	A=63:48, R=47:32, G=31:16, B=15:0
    64 bits/pixel float rgb       	--not available--
    64 bits/pixel float rgba      	--not available--
    128 bits/pixel float rgb      	--not available--
    128 bits/pixel float rgba     	--not available--
    256 bits/pixel float rgb      	--not available--
    256 bits/pixel float rgba     	--not available--
    Depth Buffer Modes            	3073 (0x00000c01)
    0 bits per pixel              	Yes
    1 bits per pixel              	No
    2 bits per pixel              	No
    3 bits per pixel              	No
    4 bits per pixel              	No
    5 bits per pixel              	No
    6 bits per pixel              	No
    8 bits per pixel              	No
    10 bits per pixel             	No
    12 bits per pixel             	No
    16 bits per pixel             	Yes
    24 bits per pixel             	Yes
    32 bits per pixel             	No
    48 bits per pixel             	No
    64 bits per pixel             	No
    96 bits per pixel             	No
    128 bits per pixel            	No
    Stencil Buffer Modes          	129 (0x00000081)
    0 bits per pixel              	Yes
    1 bits per pixel              	No
    2 bits per pixel              	No
    3 bits per pixel              	No
    4 bits per pixel              	No
    5 bits per pixel              	No
    6 bits per pixel              	No
    8 bits per pixel              	Yes
    10 bits per pixel             	No
    12 bits per pixel             	No
    16 bits per pixel             	No
    24 bits per pixel             	No
    32 bits per pixel             	No
    48 bits per pixel             	No
    64 bits per pixel             	No
    96 bits per pixel             	No
    128 bits per pixel            	No
    Max Aux Buffers               	2 (0x00000002)
    Max Sample Buffers            	1 (0x00000001)
    Max Samples                   	4 (0x00000004)
    Sample Modes                  	3 (0x00000003)
    Supersample                   	Yes
    Multisample                   	Yes
    Alpha Sampling                	Yes
    GPU Vertex Processing Capable 	Yes
    GPU Fragment Processing Capable	Yes
    Total Video Memory            	268435456 (0x10000000)
    Total Texture Memory          	238026752 (0x0e300000)
    Apple Software Renderer       	
    Vendor Name                   	Apple Computer, Inc.
    Version                       	2.1 APPLE
    GL Shading Language Version   	1.20
    Renderer Name                 	Apple Software Renderer
    OpenGL Extensions             	
                                  	GL_APPLE_aux_depth_stencil
                                  	GL_APPLE_client_storage
                                  	GL_APPLE_element_array
                                  	GL_APPLE_fence
                                  	GL_APPLE_float_pixels
                                  	GL_APPLE_flush_buffer_range
                                  	GL_APPLE_flush_render
                                  	GL_APPLE_packed_pixels
                                  	GL_APPLE_pixel_buffer
                                  	GL_APPLE_rgb_422
                                  	GL_APPLE_specular_vector
                                  	GL_APPLE_transform_hint
                                  	GL_APPLE_vertex_array_object
                                  	GL_APPLE_vertex_program_evaluators
                                  	GL_APPLE_ycbcr_422
                                  	GL_ARB_color_buffer_float
                                  	GL_ARB_depth_texture
                                  	GL_ARB_draw_buffers
                                  	GL_ARB_fragment_program
                                  	GL_ARB_fragment_program_shadow
                                  	GL_ARB_fragment_shader
                                  	GL_ARB_half_float_pixel
                                  	GL_ARB_half_float_vertex
                                  	GL_ARB_imaging
                                  	GL_ARB_multisample
                                  	GL_ARB_multitexture
                                  	GL_ARB_occlusion_query
                                  	GL_ARB_pixel_buffer_object
                                  	GL_ARB_point_parameters
                                  	GL_ARB_point_sprite
                                  	GL_ARB_shader_objects
                                  	GL_ARB_shader_texture_lod
                                  	GL_ARB_shading_language_100
                                  	GL_ARB_shadow
                                  	GL_ARB_shadow_ambient
                                  	GL_ARB_texture_border_clamp
                                  	GL_ARB_texture_compression
                                  	GL_ARB_texture_compression_rgtc
                                  	GL_ARB_texture_cube_map
                                  	GL_ARB_texture_env_add
                                  	GL_ARB_texture_env_combine
                                  	GL_ARB_texture_env_crossbar
                                  	GL_ARB_texture_env_dot3
                                  	GL_ARB_texture_float
                                  	GL_ARB_texture_mirrored_repeat
                                  	GL_ARB_texture_non_power_of_two
                                  	GL_ARB_texture_rectangle
                                  	GL_ARB_texture_rg
                                  	GL_ARB_transpose_matrix
                                  	GL_ARB_vertex_blend
                                  	GL_ARB_vertex_buffer_object
                                  	GL_ARB_vertex_program
                                  	GL_ARB_vertex_shader
                                  	GL_ARB_window_pos
                                  	GL_ATI_separate_stencil
                                  	GL_ATI_texture_env_combine3
                                  	GL_ATI_texture_float
                                  	GL_ATI_texture_mirror_once
                                  	GL_EXT_abgr
                                  	GL_EXT_bgra
                                  	GL_EXT_bindable_uniform
                                  	GL_EXT_blend_color
                                  	GL_EXT_blend_equation_separate
                                  	GL_EXT_blend_func_separate
                                  	GL_EXT_blend_minmax
                                  	GL_EXT_blend_subtract
                                  	GL_EXT_clip_volume_hint
                                  	GL_EXT_draw_buffers2
                                  	GL_EXT_draw_range_elements
                                  	GL_EXT_fog_coord
                                  	GL_EXT_framebuffer_blit
                                  	GL_EXT_framebuffer_object
                                  	GL_EXT_framebuffer_sRGB
                                  	GL_EXT_geometry_shader4
                                  	GL_EXT_gpu_program_parameters
                                  	GL_EXT_gpu_shader4
                                  	GL_EXT_multi_draw_arrays
                                  	GL_EXT_rescale_normal
                                  	GL_EXT_secondary_color
                                  	GL_EXT_separate_specular_color
                                  	GL_EXT_shadow_funcs
                                  	GL_EXT_stencil_two_side
                                  	GL_EXT_stencil_wrap
                                  	GL_EXT_texture_compression_dxt1
                                  	GL_EXT_texture_compression_s3tc
                                  	GL_EXT_texture_env_add
                                  	GL_EXT_texture_filter_anisotropic
                                  	GL_EXT_texture_integer
                                  	GL_EXT_texture_lod_bias
                                  	GL_EXT_texture_mirror_clamp
                                  	GL_EXT_texture_rectangle
                                  	GL_EXT_texture_sRGB
                                  	GL_EXT_transform_feedback
                                  	GL_IBM_rasterpos_clip
                                  	GL_NV_blend_square
                                  	GL_NV_conditional_render
                                  	GL_NV_fog_distance
                                  	GL_NV_light_max_exponent
                                  	GL_NV_texgen_reflection
                                  	GL_SGIS_generate_mipmap
                                  	GL_SGIS_texture_edge_clamp
                                  	GL_SGIS_texture_lod
    OpenGL Limits                 	
    Framebuffers                  	
    MAX_COLOR_ATTACHMENTS_EXT     	8
    MAX_RENDERBUFFER_SIZE_EXT     	16384
    MAX_VIEWPORT_DIMS             	{16384, 16384}
    MAX_DRAW_BUFFERS_ARB          	8
    MIN_PBUFFER_VIEWPORT_DIMS_APPLE	{1, 1}
    SUBPIXEL_BITS                 	10
    Points and Lines              	
    ALIASED_LINE_WIDTH_RANGE      	{1, 64}
    ALIASED_POINT_SIZE_RANGE      	{1, 64}
    SMOOTH_LINE_WIDTH_GRANULARITY 	0.000100
    SMOOTH_LINE_WIDTH_RANGE       	{0.100000, 64.000000}
    SMOOTH_POINT_SIZE_GRANULARITY 	0.000100
    SMOOTH_POINT_SIZE_RANGE       	{0.100000, 64.000000}
    Textures                      	
    MAX_3D_TEXTURE_SIZE           	16384
    MAX_CUBE_MAP_TEXTURE_SIZE     	4096
    MAX_RECTANGLE_TEXTURE_SIZE_EXT	16384
    MAX_TEXTURE_SIZE              	16384
    MAX_TEXTURE_LOD_BIAS          	16.000000
    MAX_TEXTURE_MAX_ANISOTROPY_EXT	16
    MAX_TEXTURE_UNITS             	8
    Compression Types             	
                                  	COMPRESSED_RGB_S3TC_DXT1_EXT
                                  	COMPRESSED_RGBA_S3TC_DXT1_EXT
                                  	COMPRESSED_RGBA_S3TC_DXT3_EXT
                                  	COMPRESSED_RGBA_S3TC_DXT5_EXT
    Stacks                        	
    MAX_ATTRIB_STACK_DEPTH        	16
    MAX_CLIENT_ATTRIB_STACK_DEPTH 	16
    MAX_COLOR_MATRIX_STACK_DEPTH  	10
    MAX_MODELVIEW_STACK_DEPTH     	32
    MAX_NAME_STACK_DEPTH          	128
    MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB	2
    MAX_PROJECTION_STACK_DEPTH    	10
    MAX_TEXTURE_STACK_DEPTH       	10
    Vertex Programs               	
    MAX_PROGRAM_ADDRESS_REGISTERS_ARB	2
    MAX_PROGRAM_ATTRIBS_ARB       	32
    MAX_PROGRAM_ENV_PARAMETERS_ARB	256
    MAX_PROGRAM_INSTRUCTIONS_ARB  	262144
    MAX_PROGRAM_LOCAL_PARAMETERS_ARB	1024
    MAX_PROGRAM_MATRICES_ARB      	8
    MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB	1
    MAX_PROGRAM_NATIVE_ATTRIBS_ARB	32
    MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB	262144
    MAX_PROGRAM_NATIVE_PARAMETERS_ARB	1024
    MAX_PROGRAM_NATIVE_TEMPORARIES_ARB	65535
    MAX_PROGRAM_PARAMETERS_ARB    	1024
    MAX_PROGRAM_TEMPORARIES_ARB   	65535
    MAX_PROGRAM_EXEC_INSTRUCTIONS_NV	0
    MAX_PROGRAM_CALL_DEPTH_NV     	0
    MAX_VERTEX_ATTRIBS_ARB        	16
    Fragment Programs             	
    MAX_PROGRAM_ALU_INSTRUCTIONS_ARB	262144
    MAX_PROGRAM_ATTRIBS_ARB       	32
    MAX_PROGRAM_ENV_PARAMETERS_ARB	128
    MAX_PROGRAM_INSTRUCTIONS_ARB  	262144
    MAX_PROGRAM_LOCAL_PARAMETERS_ARB	1024
    MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB	262144
    MAX_PROGRAM_NATIVE_ATTRIBS_ARB	32
    MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB	262144
    MAX_PROGRAM_NATIVE_PARAMETERS_ARB	1024
    MAX_PROGRAM_NATIVE_TEMPORARIES_ARB	65535
    MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB	262144
    MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB	262144
    MAX_PROGRAM_PARAMETERS_ARB    	1024
    MAX_PROGRAM_TEMPORARIES_ARB   	65535
    MAX_PROGRAM_TEX_INDIRECTIONS_ARB	262144
    MAX_PROGRAM_TEX_INSTRUCTIONS_ARB	262144
    MAX_PROGRAM_EXEC_INSTRUCTIONS_NV	0
    MAX_PROGRAM_CALL_DEPTH_NV     	0
    MAX_PROGRAM_IF_DEPTH_NV       	0
    MAX_PROGRAM_LOOP_DEPTH_NV     	0
    MAX_PROGRAM_LOOP_COUNT_NV     	0
    MAX_TEXTURE_COORDS_ARB        	8
    MAX_TEXTURE_IMAGE_UNITS_ARB   	16
    Shaders                       	
    MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB	16
    MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB	4096
    MAX_TEXTURE_COORDS_ARB        	8
    MAX_TEXTURE_IMAGE_UNITS_ARB   	16
    MAX_VARYING_FLOATS_ARB        	40
    MAX_VERTEX_ATTRIBS_ARB        	16
    MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB	16
    MAX_VERTEX_UNIFORM_COMPONENTS_ARB	4096
    Other                         	
    MAX_CLIP_PLANES               	6
    MAX_CONVOLUTION_HEIGHT        	11
    MAX_CONVOLUTION_WIDTH         	11
    MAX_ELEMENTS_INDICES          	150000
    MAX_ELEMENTS_VERTICES         	4096
    MAX_EVAL_ORDER                	10
    MAX_LIGHTS                    	8
    MAX_LIST_NESTING              	64
    MAX_PIXEL_MAP_TABLE           	256
    MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI	0
    MAX_SHININESS_NV              	128
    MAX_SPOT_EXPONENT_NV          	128
    MAX_VERTEX_ARRAY_RANGE_ELEMENT_APPLE	0
    MAX_VERTEX_UNITS_ARB          	4
    QUERY_COUNTER_BITS_ARB        	32
    Display Mask                  	3 (0x00000003)
    Renderer ID                   	16909312 (0x01020400)
    Off Screen                    	Yes
    Full Screen                   	No
    Hardware Accelerated          	No
    Robust                        	Yes
    Backing Store                 	Yes
    MP Safe                       	Yes
    Window                        	Yes
    Multi Screen                  	Yes
    Compliant                     	Yes
    Buffer Modes                  	13 (0x0000000d)
    Monoscopic                    	Yes
    Stereoscopic                  	No
    Single Buffer                 	Yes
    Double Buffer                 	Yes
    Color Buffer Modes            	134250496 (0x08008000)
    16 bits/pixel rgb             	--not available--
    16 bits/pixel argb            	--not available--
    8-16 bits/pixel argb          	--not available--
    16 bits/pixel rgb             	--not available--
    16 bits/pixel argb            	--not available--
    8-16 bits/pixel argb          	--not available--
    16 bits/pixel rgb             	--not available--
    8-16 bits/pixel argb          	--not available--
    32 bits/pixel rgb             	--not available--
    32 bits/pixel argb            	A=31:24, R=23:16, G=15:8, B=7:0
    8-32 bits/pixel argb          	--not available--
    32 bits/pixel rgb             	--not available--
    32 bits/pixel argb            	--not available--
    8-32 bits/pixel argb          	--not available--
    64 bits/pixel rgb             	--not available--
    64 bits/pixel argb            	--not available--
    64 bits/pixel rgb             	--not available--
    64 bits/pixel argb            	--not available--
    64 bits/pixel float rgb       	--not available--
    64 bits/pixel float rgba      	--not available--
    128 bits/pixel float rgb      	--not available--
    128 bits/pixel float rgba     	R=127:96  G=95:64, B=63:32, A=31:0; IEEE-754 single-precision floating point
    256 bits/pixel float rgb      	--not available--
    256 bits/pixel float rgba     	--not available--
    Accum Buffer Modes            	536870912 (0x20000000)
    16 bits/pixel rgb             	--not available--
    16 bits/pixel argb            	--not available--
    8-16 bits/pixel argb          	--not available--
    16 bits/pixel rgb             	--not available--
    16 bits/pixel argb            	--not available--
    8-16 bits/pixel argb          	--not available--
    16 bits/pixel rgb             	--not available--
    8-16 bits/pixel argb          	--not available--
    32 bits/pixel rgb             	--not available--
    32 bits/pixel argb            	--not available--
    8-32 bits/pixel argb          	--not available--
    32 bits/pixel rgb             	--not available--
    32 bits/pixel argb            	--not available--
    8-32 bits/pixel argb          	--not available--
    64 bits/pixel rgb             	--not available--
    64 bits/pixel argb            	--not available--
    64 bits/pixel rgb             	--not available--
    64 bits/pixel argb            	--not available--
    64 bits/pixel float rgb       	--not available--
    64 bits/pixel float rgba      	--not available--
    128 bits/pixel float rgb      	--not available--
    128 bits/pixel float rgba     	--not available--
    256 bits/pixel float rgb      	--not available--
    256 bits/pixel float rgba     	R=255:192  G=191:128, B=127:64, A=63:0; IEEE-754 double-precision floating point
    Depth Buffer Modes            	4097 (0x00001001)
    0 bits per pixel              	Yes
    1 bits per pixel              	No
    2 bits per pixel              	No
    3 bits per pixel              	No
    4 bits per pixel              	No
    5 bits per pixel              	No
    6 bits per pixel              	No
    8 bits per pixel              	No
    10 bits per pixel             	No
    12 bits per pixel             	No
    16 bits per pixel             	No
    24 bits per pixel             	No
    32 bits per pixel             	Yes
    48 bits per pixel             	No
    64 bits per pixel             	No
    96 bits per pixel             	No
    128 bits per pixel            	No
    Stencil Buffer Modes          	129 (0x00000081)
    0 bits per pixel              	Yes
    1 bits per pixel              	No
    2 bits per pixel              	No
    3 bits per pixel              	No
    4 bits per pixel              	No
    5 bits per pixel              	No
    6 bits per pixel              	No
    8 bits per pixel              	Yes
    10 bits per pixel             	No
    12 bits per pixel             	No
    16 bits per pixel             	No
    24 bits per pixel             	No
    32 bits per pixel             	No
    48 bits per pixel             	No
    64 bits per pixel             	No
    96 bits per pixel             	No
    128 bits per pixel            	No
    Max Aux Buffers               	4 (0x00000004)
    Max Sample Buffers            	1 (0x00000001)
    Max Samples                   	16 (0x00000010)
    Sample Modes                  	1 (0x00000001)
    Supersample                   	Yes
    Multisample                   	No
    Alpha Sampling                	Yes
    GPU Vertex Processing Capable 	No
    GPU Fragment Processing Capable	No
    Total Video Memory            	0 (0x00000000)
    Total Texture Memory          	0 (0x00000000)

  4. #4
    Super Moderator Frequent Contributor Groovounet's Avatar
    Join Date
    Jul 2004
    Posts
    934

    Re: OSX.6 GL support listed here

    Thanks for the info!

    It's bad but could be worse ... but I really hope to see some progresses with MacOSX updates!

  5. #5
    Intern Newbie
    Join Date
    Sep 2004
    Posts
    43

    Re: OSX.6 GL support listed here

    Hi,

    I wanted today to ask about OpenGL version support on OSX, but this thread has answered my question already.

    Does this mean that for OpenGL 3.x I have to stay with Windows/Linux?

    It would be nice to know if Apple plans to provide any driver updates, but since Snow Leopard got out last Friday, I doubt it will happen any time soon.

  6. #6
    Advanced Member Frequent Contributor scratt's Avatar
    Join Date
    May 2008
    Location
    Thailand
    Posts
    556

    Re: OSX.6 GL support listed here

    On the contrary.. although Apple are fairly lax at updating their graphics drivers I think GL3.x is in the works.. They just couldn't / didn't want to push it out with Snow Leopard and OpenCL etc. My theory is they wanted to go with a solid base for Snow Leopard, but GL3.x drivers will be coming sooner, rather than later.

  7. #7
    Advanced Member Frequent Contributor Mars_999's Avatar
    Join Date
    Mar 2001
    Location
    Sioux Falls, SD, USA
    Posts
    519

    Re: OSX.6 GL support listed here

    Here is a new update as of 10.6.2

    Code :
    NVIDIA GeForce 9400 OpenGL Engine	
    Vendor Name                   	NVIDIA Corporation
    Version                       	2.1 NVIDIA-1.6.6
    GL Shading Language Version   	1.20
    Renderer Name                 	NVIDIA GeForce 9400 OpenGL Engine
    OpenGL Extensions             	
                                  	GL_APPLE_aux_depth_stencil
                                  	GL_APPLE_client_storage
                                  	GL_APPLE_element_array
                                  	GL_APPLE_fence
                                  	GL_APPLE_float_pixels
                                  	GL_APPLE_flush_buffer_range
                                  	GL_APPLE_flush_render
                                  	GL_APPLE_object_purgeable
                                  	GL_APPLE_packed_pixels
                                  	GL_APPLE_pixel_buffer
                                  	GL_APPLE_rgb_422
                                  	GL_APPLE_specular_vector
                                  	GL_APPLE_texture_range
                                  	GL_APPLE_transform_hint
                                  	GL_APPLE_vertex_array_object
                                  	GL_APPLE_vertex_array_range
                                  	GL_APPLE_vertex_program_evaluators
                                  	GL_APPLE_ycbcr_422
                                  	GL_ARB_color_buffer_float
                                  	GL_ARB_depth_texture
                                  	GL_ARB_draw_buffers
                                  	GL_ARB_fragment_program
                                  	GL_ARB_fragment_program_shadow
                                  	GL_ARB_fragment_shader
                                  	GL_ARB_half_float_pixel
                                  	GL_ARB_half_float_vertex
                                  	GL_ARB_imaging
                                  	GL_ARB_multisample
                                  	GL_ARB_multitexture
                                  	GL_ARB_occlusion_query
                                  	GL_ARB_pixel_buffer_object
                                  	GL_ARB_point_parameters
                                  	GL_ARB_point_sprite
                                  	GL_ARB_shader_objects
                                  	GL_ARB_shader_texture_lod
                                  	GL_ARB_shading_language_100
                                  	GL_ARB_shadow
                                  	GL_ARB_texture_border_clamp
                                  	GL_ARB_texture_compression
                                  	GL_ARB_texture_cube_map
                                  	GL_ARB_texture_env_add
                                  	GL_ARB_texture_env_combine
                                  	GL_ARB_texture_env_crossbar
                                  	GL_ARB_texture_env_dot3
                                  	GL_ARB_texture_float
                                  	GL_ARB_texture_mirrored_repeat
                                  	GL_ARB_texture_non_power_of_two
                                  	GL_ARB_texture_rectangle
                                  	GL_ARB_transpose_matrix
                                  	GL_ARB_vertex_blend
                                  	GL_ARB_vertex_buffer_object
                                  	GL_ARB_vertex_program
                                  	GL_ARB_vertex_shader
                                  	GL_ARB_window_pos
                                  	GL_ATI_separate_stencil
                                  	GL_ATI_texture_env_combine3
                                  	GL_ATI_texture_float
                                  	GL_ATI_texture_mirror_once
                                  	GL_EXT_abgr
                                  	GL_EXT_bgra
                                  	GL_EXT_bindable_uniform
                                  	GL_EXT_blend_color
                                  	GL_EXT_blend_equation_separate
                                  	GL_EXT_blend_func_separate
                                  	GL_EXT_blend_minmax
                                  	GL_EXT_blend_subtract
                                  	GL_EXT_clip_volume_hint
                                  	GL_EXT_compiled_vertex_array
                                  	GL_EXT_depth_bounds_test
                                  	GL_EXT_draw_buffers2
                                  	GL_EXT_draw_range_elements
                                  	GL_EXT_fog_coord
                                  	GL_EXT_framebuffer_blit
                                  	GL_EXT_framebuffer_multisample
                                  	GL_EXT_framebuffer_object
                                  	GL_EXT_framebuffer_sRGB
                                  	GL_EXT_geometry_shader4
                                  	GL_EXT_gpu_program_parameters
                                  	GL_EXT_gpu_shader4
                                  	GL_EXT_multi_draw_arrays
                                  	GL_EXT_packed_depth_stencil
                                  	GL_EXT_rescale_normal
                                  	GL_EXT_secondary_color
                                  	GL_EXT_shadow_funcs
                                  	GL_EXT_stencil_two_side
                                  	GL_EXT_stencil_wrap
                                  	GL_EXT_texture_compression_dxt1
                                  	GL_EXT_texture_compression_s3tc
                                  	GL_EXT_texture_env_add
                                  	GL_EXT_texture_filter_anisotropic
                                  	GL_EXT_texture_integer
                                  	GL_EXT_texture_lod_bias
                                  	GL_EXT_texture_mirror_clamp
                                  	GL_EXT_texture_rectangle
                                  	GL_EXT_texture_sRGB
                                  	GL_EXT_transform_feedback
                                  	GL_IBM_rasterpos_clip
                                  	GL_NV_blend_square
                                  	GL_NV_depth_clamp
                                  	GL_NV_fog_distance
                                  	GL_NV_fragment_program2
                                  	GL_NV_fragment_program_option
                                  	GL_NV_light_max_exponent
                                  	GL_NV_multisample_filter_hint
                                  	GL_NV_point_sprite
                                  	GL_NV_texgen_reflection
                                  	GL_NV_vertex_program2_option
                                  	GL_NV_vertex_program3
                                  	GL_SGIS_generate_mipmap
                                  	GL_SGIS_texture_edge_clamp
                                  	GL_SGIS_texture_lod
    OpenGL Limits                 	
    Framebuffers                  	
    MAX_COLOR_ATTACHMENTS_EXT     	8
    MAX_RENDERBUFFER_SIZE_EXT     	8192
    MAX_VIEWPORT_DIMS             	{8192, 8192}
    MAX_DRAW_BUFFERS_ARB          	8
    MIN_PBUFFER_VIEWPORT_DIMS_APPLE	{32, 32}
    SUBPIXEL_BITS                 	8
    Points and Lines              	
    ALIASED_LINE_WIDTH_RANGE      	{1, 10}
    ALIASED_POINT_SIZE_RANGE      	{1, 63}
    SMOOTH_LINE_WIDTH_GRANULARITY 	0.125000
    SMOOTH_LINE_WIDTH_RANGE       	{0.500000, 10.000000}
    SMOOTH_POINT_SIZE_GRANULARITY 	0.125000
    SMOOTH_POINT_SIZE_RANGE       	{1.000000, 63.375000}
    Textures                      	
    MAX_3D_TEXTURE_SIZE           	2048
    MAX_CUBE_MAP_TEXTURE_SIZE     	8192
    MAX_RECTANGLE_TEXTURE_SIZE_EXT	8192
    MAX_TEXTURE_SIZE              	8192
    MAX_TEXTURE_LOD_BIAS          	15.000000
    MAX_TEXTURE_MAX_ANISOTROPY_EXT	16
    MAX_TEXTURE_UNITS             	8
    Compression Types             	
                                  	COMPRESSED_RGB_S3TC_DXT1_EXT
                                  	COMPRESSED_RGBA_S3TC_DXT1_EXT
                                  	COMPRESSED_RGBA_S3TC_DXT3_EXT
                                  	COMPRESSED_RGBA_S3TC_DXT5_EXT
    Stacks                        	
    MAX_ATTRIB_STACK_DEPTH        	16
    MAX_CLIENT_ATTRIB_STACK_DEPTH 	16
    MAX_COLOR_MATRIX_STACK_DEPTH  	10
    MAX_MODELVIEW_STACK_DEPTH     	32
    MAX_NAME_STACK_DEPTH          	128
    MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB	2
    MAX_PROJECTION_STACK_DEPTH    	10
    MAX_TEXTURE_STACK_DEPTH       	10
    Vertex Programs               	
    MAX_PROGRAM_ADDRESS_REGISTERS_ARB	2
    MAX_PROGRAM_ATTRIBS_ARB       	32
    MAX_PROGRAM_ENV_PARAMETERS_ARB	256
    MAX_PROGRAM_INSTRUCTIONS_ARB  	262144
    MAX_PROGRAM_LOCAL_PARAMETERS_ARB	1024
    MAX_PROGRAM_MATRICES_ARB      	8
    MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB	2
    MAX_PROGRAM_NATIVE_ATTRIBS_ARB	16
    MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB	16384
    MAX_PROGRAM_NATIVE_PARAMETERS_ARB	1024
    MAX_PROGRAM_NATIVE_TEMPORARIES_ARB	4096
    MAX_PROGRAM_PARAMETERS_ARB    	1024
    MAX_PROGRAM_TEMPORARIES_ARB   	65535
    MAX_PROGRAM_EXEC_INSTRUCTIONS_NV	16777216
    MAX_PROGRAM_CALL_DEPTH_NV     	32
    MAX_VERTEX_ATTRIBS_ARB        	16
    Fragment Programs             	
    MAX_PROGRAM_ALU_INSTRUCTIONS_ARB	16384
    MAX_PROGRAM_ATTRIBS_ARB       	16
    MAX_PROGRAM_ENV_PARAMETERS_ARB	128
    MAX_PROGRAM_INSTRUCTIONS_ARB  	16384
    MAX_PROGRAM_LOCAL_PARAMETERS_ARB	1024
    MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB	16384
    MAX_PROGRAM_NATIVE_ATTRIBS_ARB	16
    MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB	16384
    MAX_PROGRAM_NATIVE_PARAMETERS_ARB	1024
    MAX_PROGRAM_NATIVE_TEMPORARIES_ARB	4096
    MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB	16384
    MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB	16384
    MAX_PROGRAM_PARAMETERS_ARB    	1024
    MAX_PROGRAM_TEMPORARIES_ARB   	4096
    MAX_PROGRAM_TEX_INDIRECTIONS_ARB	16384
    MAX_PROGRAM_TEX_INSTRUCTIONS_ARB	16384
    MAX_PROGRAM_EXEC_INSTRUCTIONS_NV	16777216
    MAX_PROGRAM_CALL_DEPTH_NV     	32
    MAX_PROGRAM_IF_DEPTH_NV       	64
    MAX_PROGRAM_LOOP_DEPTH_NV     	64
    MAX_PROGRAM_LOOP_COUNT_NV     	16777216
    MAX_TEXTURE_COORDS_ARB        	8
    MAX_TEXTURE_IMAGE_UNITS_ARB   	16
    Shaders                       	
    MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB	16
    MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB	4096
    MAX_TEXTURE_COORDS_ARB        	8
    MAX_TEXTURE_IMAGE_UNITS_ARB   	16
    MAX_VARYING_FLOATS_ARB        	40
    MAX_VERTEX_ATTRIBS_ARB        	16
    MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB	16
    MAX_VERTEX_UNIFORM_COMPONENTS_ARB	4096
    Other                         	
    MAX_CLIP_PLANES               	6
    MAX_CONVOLUTION_HEIGHT        	11
    MAX_CONVOLUTION_WIDTH         	11
    MAX_ELEMENTS_INDICES          	150000
    MAX_ELEMENTS_VERTICES         	2048
    MAX_EVAL_ORDER                	10
    MAX_LIGHTS                    	8
    MAX_LIST_NESTING              	64
    MAX_PIXEL_MAP_TABLE           	256
    MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI	0
    MAX_SHININESS_NV              	1024
    MAX_SPOT_EXPONENT_NV          	1024
    MAX_VERTEX_ARRAY_RANGE_ELEMENT_APPLE	1048575
    MAX_VERTEX_UNITS_ARB          	4
    QUERY_COUNTER_BITS_ARB        	32
    Display Mask                  	3 (0x00000003)
    Renderer ID                   	16918030 (0x0102260e)
    Off Screen                    	No
    Full Screen                   	Yes
    Hardware Accelerated          	Yes
    Robust                        	No
    Backing Store                 	Yes
    MP Safe                       	Yes
    Window                        	Yes
    Multi Screen                  	No
    Compliant                     	Yes
    Buffer Modes                  	15 (0x0000000f)
    Monoscopic                    	Yes
    Stereoscopic                  	Yes
    Single Buffer                 	Yes
    Double Buffer                 	Yes
    Color Buffer Modes            	167805440 (0x0a008200)
    16 bits/pixel rgb             	--not available--
    16 bits/pixel argb            	--not available--
    8-16 bits/pixel argb          	--not available--
    16 bits/pixel rgb             	R=14:10, G=9:5, B=4:0
    16 bits/pixel argb            	--not available--
    8-16 bits/pixel argb          	--not available--
    16 bits/pixel rgb             	--not available--
    8-16 bits/pixel argb          	--not available--
    32 bits/pixel rgb             	--not available--
    32 bits/pixel argb            	A=31:24, R=23:16, G=15:8, B=7:0
    8-32 bits/pixel argb          	--not available--
    32 bits/pixel rgb             	--not available--
    32 bits/pixel argb            	--not available--
    8-32 bits/pixel argb          	--not available--
    64 bits/pixel rgb             	--not available--
    64 bits/pixel argb            	--not available--
    64 bits/pixel rgb             	--not available--
    64 bits/pixel argb            	--not available--
    64 bits/pixel float rgb       	--not available--
    64 bits/pixel float rgba      	R=63:48 G=47:32 B=31:16 A=15:0; APPLE_float_pixels floating point
    128 bits/pixel float rgb      	--not available--
    128 bits/pixel float rgba     	R=127:96  G=95:64, B=63:32, A=31:0; IEEE-754 single-precision floating point
    256 bits/pixel float rgb      	--not available--
    256 bits/pixel float rgba     	--not available--
    Accum Buffer Modes            	8421376 (0x00808000)
    16 bits/pixel rgb             	--not available--
    16 bits/pixel argb            	--not available--
    8-16 bits/pixel argb          	--not available--
    16 bits/pixel rgb             	--not available--
    16 bits/pixel argb            	--not available--
    8-16 bits/pixel argb          	--not available--
    16 bits/pixel rgb             	--not available--
    8-16 bits/pixel argb          	--not available--
    32 bits/pixel rgb             	--not available--
    32 bits/pixel argb            	A=31:24, R=23:16, G=15:8, B=7:0
    8-32 bits/pixel argb          	--not available--
    32 bits/pixel rgb             	--not available--
    32 bits/pixel argb            	--not available--
    8-32 bits/pixel argb          	--not available--
    64 bits/pixel rgb             	--not available--
    64 bits/pixel argb            	--not available--
    64 bits/pixel rgb             	--not available--
    64 bits/pixel argb            	A=63:48, R=47:32, G=31:16, B=15:0
    64 bits/pixel float rgb       	--not available--
    64 bits/pixel float rgba      	--not available--
    128 bits/pixel float rgb      	--not available--
    128 bits/pixel float rgba     	--not available--
    256 bits/pixel float rgb      	--not available--
    256 bits/pixel float rgba     	--not available--
    Depth Buffer Modes            	3073 (0x00000c01)
    0 bits per pixel              	Yes
    1 bits per pixel              	No
    2 bits per pixel              	No
    3 bits per pixel              	No
    4 bits per pixel              	No
    5 bits per pixel              	No
    6 bits per pixel              	No
    8 bits per pixel              	No
    10 bits per pixel             	No
    12 bits per pixel             	No
    16 bits per pixel             	Yes
    24 bits per pixel             	Yes
    32 bits per pixel             	No
    48 bits per pixel             	No
    64 bits per pixel             	No
    96 bits per pixel             	No
    128 bits per pixel            	No
    Stencil Buffer Modes          	129 (0x00000081)
    0 bits per pixel              	Yes
    1 bits per pixel              	No
    2 bits per pixel              	No
    3 bits per pixel              	No
    4 bits per pixel              	No
    5 bits per pixel              	No
    6 bits per pixel              	No
    8 bits per pixel              	Yes
    10 bits per pixel             	No
    12 bits per pixel             	No
    16 bits per pixel             	No
    24 bits per pixel             	No
    32 bits per pixel             	No
    48 bits per pixel             	No
    64 bits per pixel             	No
    96 bits per pixel             	No
    128 bits per pixel            	No
    Max Aux Buffers               	2 (0x00000002)
    Max Sample Buffers            	1 (0x00000001)
    Max Samples                   	4 (0x00000004)
    Sample Modes                  	3 (0x00000003)
    Supersample                   	Yes
    Multisample                   	Yes
    Alpha Sampling                	Yes
    GPU Vertex Processing Capable 	Yes
    GPU Fragment Processing Capable	Yes
    Total Video Memory            	268435456 (0x10000000)
    Total Texture Memory          	239075328 (0x0e400000)
    Apple Software Renderer       	
    Vendor Name                   	Apple Computer, Inc.
    Version                       	2.1 APPLE
    GL Shading Language Version   	1.20
    Renderer Name                 	Apple Software Renderer
    OpenGL Extensions             	
                                  	GL_APPLE_aux_depth_stencil
                                  	GL_APPLE_client_storage
                                  	GL_APPLE_element_array
                                  	GL_APPLE_fence
                                  	GL_APPLE_float_pixels
                                  	GL_APPLE_flush_buffer_range
                                  	GL_APPLE_flush_render
                                  	GL_APPLE_packed_pixels
                                  	GL_APPLE_pixel_buffer
                                  	GL_APPLE_rgb_422
                                  	GL_APPLE_specular_vector
                                  	GL_APPLE_transform_hint
                                  	GL_APPLE_vertex_array_object
                                  	GL_APPLE_vertex_program_evaluators
                                  	GL_APPLE_ycbcr_422
                                  	GL_ARB_color_buffer_float
                                  	GL_ARB_depth_texture
                                  	GL_ARB_draw_buffers
                                  	GL_ARB_fragment_program
                                  	GL_ARB_fragment_program_shadow
                                  	GL_ARB_fragment_shader
                                  	GL_ARB_half_float_pixel
                                  	GL_ARB_half_float_vertex
                                  	GL_ARB_imaging
                                  	GL_ARB_multisample
                                  	GL_ARB_multitexture
                                  	GL_ARB_occlusion_query
                                  	GL_ARB_pixel_buffer_object
                                  	GL_ARB_point_parameters
                                  	GL_ARB_point_sprite
                                  	GL_ARB_shader_objects
                                  	GL_ARB_shader_texture_lod
                                  	GL_ARB_shading_language_100
                                  	GL_ARB_shadow
                                  	GL_ARB_shadow_ambient
                                  	GL_ARB_texture_border_clamp
                                  	GL_ARB_texture_compression
                                  	GL_ARB_texture_compression_rgtc
                                  	GL_ARB_texture_cube_map
                                  	GL_ARB_texture_env_add
                                  	GL_ARB_texture_env_combine
                                  	GL_ARB_texture_env_crossbar
                                  	GL_ARB_texture_env_dot3
                                  	GL_ARB_texture_float
                                  	GL_ARB_texture_mirrored_repeat
                                  	GL_ARB_texture_non_power_of_two
                                  	GL_ARB_texture_rectangle
                                  	GL_ARB_texture_rg
                                  	GL_ARB_transpose_matrix
                                  	GL_ARB_vertex_blend
                                  	GL_ARB_vertex_buffer_object
                                  	GL_ARB_vertex_program
                                  	GL_ARB_vertex_shader
                                  	GL_ARB_window_pos
                                  	GL_ATI_separate_stencil
                                  	GL_ATI_texture_env_combine3
                                  	GL_ATI_texture_float
                                  	GL_ATI_texture_mirror_once
                                  	GL_EXT_abgr
                                  	GL_EXT_bgra
                                  	GL_EXT_bindable_uniform
                                  	GL_EXT_blend_color
                                  	GL_EXT_blend_equation_separate
                                  	GL_EXT_blend_func_separate
                                  	GL_EXT_blend_minmax
                                  	GL_EXT_blend_subtract
                                  	GL_EXT_clip_volume_hint
                                  	GL_EXT_draw_buffers2
                                  	GL_EXT_draw_range_elements
                                  	GL_EXT_fog_coord
                                  	GL_EXT_framebuffer_blit
                                  	GL_EXT_framebuffer_object
                                  	GL_EXT_framebuffer_sRGB
                                  	GL_EXT_geometry_shader4
                                  	GL_EXT_gpu_program_parameters
                                  	GL_EXT_gpu_shader4
                                  	GL_EXT_multi_draw_arrays
                                  	GL_EXT_rescale_normal
                                  	GL_EXT_secondary_color
                                  	GL_EXT_separate_specular_color
                                  	GL_EXT_shadow_funcs
                                  	GL_EXT_stencil_two_side
                                  	GL_EXT_stencil_wrap
                                  	GL_EXT_texture_compression_dxt1
                                  	GL_EXT_texture_compression_s3tc
                                  	GL_EXT_texture_env_add
                                  	GL_EXT_texture_filter_anisotropic
                                  	GL_EXT_texture_integer
                                  	GL_EXT_texture_lod_bias
                                  	GL_EXT_texture_mirror_clamp
                                  	GL_EXT_texture_rectangle
                                  	GL_EXT_texture_sRGB
                                  	GL_EXT_transform_feedback
                                  	GL_IBM_rasterpos_clip
                                  	GL_NV_blend_square
                                  	GL_NV_conditional_render
                                  	GL_NV_fog_distance
                                  	GL_NV_light_max_exponent
                                  	GL_NV_texgen_reflection
                                  	GL_SGIS_generate_mipmap
                                  	GL_SGIS_texture_edge_clamp
                                  	GL_SGIS_texture_lod
    OpenGL Limits                 	
    Framebuffers                  	
    MAX_COLOR_ATTACHMENTS_EXT     	8
    MAX_RENDERBUFFER_SIZE_EXT     	16384
    MAX_VIEWPORT_DIMS             	{16384, 16384}
    MAX_DRAW_BUFFERS_ARB          	8
    MIN_PBUFFER_VIEWPORT_DIMS_APPLE	{1, 1}
    SUBPIXEL_BITS                 	10
    Points and Lines              	
    ALIASED_LINE_WIDTH_RANGE      	{1, 64}
    ALIASED_POINT_SIZE_RANGE      	{1, 64}
    SMOOTH_LINE_WIDTH_GRANULARITY 	0.000100
    SMOOTH_LINE_WIDTH_RANGE       	{0.100000, 64.000000}
    SMOOTH_POINT_SIZE_GRANULARITY 	0.000100
    SMOOTH_POINT_SIZE_RANGE       	{0.100000, 64.000000}
    Textures                      	
    MAX_3D_TEXTURE_SIZE           	16384
    MAX_CUBE_MAP_TEXTURE_SIZE     	4096
    MAX_RECTANGLE_TEXTURE_SIZE_EXT	16384
    MAX_TEXTURE_SIZE              	16384
    MAX_TEXTURE_LOD_BIAS          	16.000000
    MAX_TEXTURE_MAX_ANISOTROPY_EXT	16
    MAX_TEXTURE_UNITS             	8
    Compression Types             	
                                  	COMPRESSED_RGB_S3TC_DXT1_EXT
                                  	COMPRESSED_RGBA_S3TC_DXT1_EXT
                                  	COMPRESSED_RGBA_S3TC_DXT3_EXT
                                  	COMPRESSED_RGBA_S3TC_DXT5_EXT
    Stacks                        	
    MAX_ATTRIB_STACK_DEPTH        	16
    MAX_CLIENT_ATTRIB_STACK_DEPTH 	16
    MAX_COLOR_MATRIX_STACK_DEPTH  	10
    MAX_MODELVIEW_STACK_DEPTH     	32
    MAX_NAME_STACK_DEPTH          	128
    MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB	2
    MAX_PROJECTION_STACK_DEPTH    	10
    MAX_TEXTURE_STACK_DEPTH       	10
    Vertex Programs               	
    MAX_PROGRAM_ADDRESS_REGISTERS_ARB	2
    MAX_PROGRAM_ATTRIBS_ARB       	32
    MAX_PROGRAM_ENV_PARAMETERS_ARB	256
    MAX_PROGRAM_INSTRUCTIONS_ARB  	262144
    MAX_PROGRAM_LOCAL_PARAMETERS_ARB	1024
    MAX_PROGRAM_MATRICES_ARB      	8
    MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB	1
    MAX_PROGRAM_NATIVE_ATTRIBS_ARB	32
    MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB	262144
    MAX_PROGRAM_NATIVE_PARAMETERS_ARB	1024
    MAX_PROGRAM_NATIVE_TEMPORARIES_ARB	65535
    MAX_PROGRAM_PARAMETERS_ARB    	1024
    MAX_PROGRAM_TEMPORARIES_ARB   	65535
    MAX_PROGRAM_EXEC_INSTRUCTIONS_NV	0
    MAX_PROGRAM_CALL_DEPTH_NV     	0
    MAX_VERTEX_ATTRIBS_ARB        	16
    Fragment Programs             	
    MAX_PROGRAM_ALU_INSTRUCTIONS_ARB	262144
    MAX_PROGRAM_ATTRIBS_ARB       	32
    MAX_PROGRAM_ENV_PARAMETERS_ARB	128
    MAX_PROGRAM_INSTRUCTIONS_ARB  	262144
    MAX_PROGRAM_LOCAL_PARAMETERS_ARB	1024
    MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB	262144
    MAX_PROGRAM_NATIVE_ATTRIBS_ARB	32
    MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB	262144
    MAX_PROGRAM_NATIVE_PARAMETERS_ARB	1024
    MAX_PROGRAM_NATIVE_TEMPORARIES_ARB	65535
    MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB	262144
    MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB	262144
    MAX_PROGRAM_PARAMETERS_ARB    	1024
    MAX_PROGRAM_TEMPORARIES_ARB   	65535
    MAX_PROGRAM_TEX_INDIRECTIONS_ARB	262144
    MAX_PROGRAM_TEX_INSTRUCTIONS_ARB	262144
    MAX_PROGRAM_EXEC_INSTRUCTIONS_NV	0
    MAX_PROGRAM_CALL_DEPTH_NV     	0
    MAX_PROGRAM_IF_DEPTH_NV       	0
    MAX_PROGRAM_LOOP_DEPTH_NV     	0
    MAX_PROGRAM_LOOP_COUNT_NV     	0
    MAX_TEXTURE_COORDS_ARB        	8
    MAX_TEXTURE_IMAGE_UNITS_ARB   	16
    Shaders                       	
    MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB	16
    MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB	4096
    MAX_TEXTURE_COORDS_ARB        	8
    MAX_TEXTURE_IMAGE_UNITS_ARB   	16
    MAX_VARYING_FLOATS_ARB        	40
    MAX_VERTEX_ATTRIBS_ARB        	16
    MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB	16
    MAX_VERTEX_UNIFORM_COMPONENTS_ARB	4096
    Other                         	
    MAX_CLIP_PLANES               	6
    MAX_CONVOLUTION_HEIGHT        	11
    MAX_CONVOLUTION_WIDTH         	11
    MAX_ELEMENTS_INDICES          	150000
    MAX_ELEMENTS_VERTICES         	4096
    MAX_EVAL_ORDER                	10
    MAX_LIGHTS                    	8
    MAX_LIST_NESTING              	64
    MAX_PIXEL_MAP_TABLE           	256
    MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI	0
    MAX_SHININESS_NV              	128
    MAX_SPOT_EXPONENT_NV          	128
    MAX_VERTEX_ARRAY_RANGE_ELEMENT_APPLE	0
    MAX_VERTEX_UNITS_ARB          	4
    QUERY_COUNTER_BITS_ARB        	32
    Display Mask                  	3 (0x00000003)
    Renderer ID                   	16909312 (0x01020400)
    Off Screen                    	Yes
    Full Screen                   	No
    Hardware Accelerated          	No
    Robust                        	Yes
    Backing Store                 	Yes
    MP Safe                       	Yes
    Window                        	Yes
    Multi Screen                  	Yes
    Compliant                     	Yes
    Buffer Modes                  	13 (0x0000000d)
    Monoscopic                    	Yes
    Stereoscopic                  	No
    Single Buffer                 	Yes
    Double Buffer                 	Yes
    Color Buffer Modes            	134250496 (0x08008000)
    16 bits/pixel rgb             	--not available--
    16 bits/pixel argb            	--not available--
    8-16 bits/pixel argb          	--not available--
    16 bits/pixel rgb             	--not available--
    16 bits/pixel argb            	--not available--
    8-16 bits/pixel argb          	--not available--
    16 bits/pixel rgb             	--not available--
    8-16 bits/pixel argb          	--not available--
    32 bits/pixel rgb             	--not available--
    32 bits/pixel argb            	A=31:24, R=23:16, G=15:8, B=7:0
    8-32 bits/pixel argb          	--not available--
    32 bits/pixel rgb             	--not available--
    32 bits/pixel argb            	--not available--
    8-32 bits/pixel argb          	--not available--
    64 bits/pixel rgb             	--not available--
    64 bits/pixel argb            	--not available--
    64 bits/pixel rgb             	--not available--
    64 bits/pixel argb            	--not available--
    64 bits/pixel float rgb       	--not available--
    64 bits/pixel float rgba      	--not available--
    128 bits/pixel float rgb      	--not available--
    128 bits/pixel float rgba     	R=127:96  G=95:64, B=63:32, A=31:0; IEEE-754 single-precision floating point
    256 bits/pixel float rgb      	--not available--
    256 bits/pixel float rgba     	--not available--
    Accum Buffer Modes            	536870912 (0x20000000)
    16 bits/pixel rgb             	--not available--
    16 bits/pixel argb            	--not available--
    8-16 bits/pixel argb          	--not available--
    16 bits/pixel rgb             	--not available--
    16 bits/pixel argb            	--not available--
    8-16 bits/pixel argb          	--not available--
    16 bits/pixel rgb             	--not available--
    8-16 bits/pixel argb          	--not available--
    32 bits/pixel rgb             	--not available--
    32 bits/pixel argb            	--not available--
    8-32 bits/pixel argb          	--not available--
    32 bits/pixel rgb             	--not available--
    32 bits/pixel argb            	--not available--
    8-32 bits/pixel argb          	--not available--
    64 bits/pixel rgb             	--not available--
    64 bits/pixel argb            	--not available--
    64 bits/pixel rgb             	--not available--
    64 bits/pixel argb            	--not available--
    64 bits/pixel float rgb       	--not available--
    64 bits/pixel float rgba      	--not available--
    128 bits/pixel float rgb      	--not available--
    128 bits/pixel float rgba     	--not available--
    256 bits/pixel float rgb      	--not available--
    256 bits/pixel float rgba     	R=255:192  G=191:128, B=127:64, A=63:0; IEEE-754 double-precision floating point
    Depth Buffer Modes            	4097 (0x00001001)
    0 bits per pixel              	Yes
    1 bits per pixel              	No
    2 bits per pixel              	No
    3 bits per pixel              	No
    4 bits per pixel              	No
    5 bits per pixel              	No
    6 bits per pixel              	No
    8 bits per pixel              	No
    10 bits per pixel             	No
    12 bits per pixel             	No
    16 bits per pixel             	No
    24 bits per pixel             	No
    32 bits per pixel             	Yes
    48 bits per pixel             	No
    64 bits per pixel             	No
    96 bits per pixel             	No
    128 bits per pixel            	No
    Stencil Buffer Modes          	129 (0x00000081)
    0 bits per pixel              	Yes
    1 bits per pixel              	No
    2 bits per pixel              	No
    3 bits per pixel              	No
    4 bits per pixel              	No
    5 bits per pixel              	No
    6 bits per pixel              	No
    8 bits per pixel              	Yes
    10 bits per pixel             	No
    12 bits per pixel             	No
    16 bits per pixel             	No
    24 bits per pixel             	No
    32 bits per pixel             	No
    48 bits per pixel             	No
    64 bits per pixel             	No
    96 bits per pixel             	No
    128 bits per pixel            	No
    Max Aux Buffers               	4 (0x00000004)
    Max Sample Buffers            	1 (0x00000001)
    Max Samples                   	16 (0x00000010)
    Sample Modes                  	1 (0x00000001)
    Supersample                   	Yes
    Multisample                   	No
    Alpha Sampling                	Yes
    GPU Vertex Processing Capable 	No
    GPU Fragment Processing Capable	No
    Total Video Memory            	0 (0x00000000)
    Total Texture Memory          	0 (0x00000000)

  8. #8
    Super Moderator Frequent Contributor Groovounet's Avatar
    Join Date
    Jul 2004
    Posts
    934

    Re: OSX.6 GL support listed here

    Is anyone had a look at MacOS 10.6.5 OpenGL?

  9. #9
    Advanced Member Frequent Contributor arekkusu's Avatar
    Join Date
    Nov 2003
    Posts
    761

    Re: OSX.6 GL support listed here

    The 10.6.5 info has been published here:
    http://developer.apple.com/graphicsi.../capabilities/

  10. #10
    Member Regular Contributor
    Join Date
    Oct 2006
    Posts
    352

    Re: OSX.6 GL support listed here

    GLSL stuck at 1.20. This must be a farce, wasn't OpenGL supposed to be a core part of Mac OS X?
    [The Open Toolkit library: C# OpenGL 4.4, OpenGL ES 3.1, OpenAL 1.1 for Mono/.Net]

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