I hope that someone could find this useful. The first (draft) version of the first (in a row) GL 3.2 tutorial can be found on these locations:
In fact this is just the preparation for the tutorials that will follow. If you have any suggestions or think that some of the tutorials (that follows) can also be posted on OpenGL/wiki, just say it.
I have to excuse for the bad design of the pages, but everything will be fixed up soon (I hope).