Open a new window in run-time [GLUT]
I'm a novice OpenGL developer and I'm using GLUT for my first project.
Is there the possibility to open/close one or more OpenGL windows during run time? For example in new threads?
My idea is this:
IF (user click onto a object)
THEN (I open a new window with the magnification of the object from many different perspectives)
UNTIL (I close all the magnification windows when the user click onto other places)
Thanks to all
Re: Open a new window in run-time [GLUT]
You can create an object with a method of setting up camera parameters and initiating a window formation. (InitDisplay...)
Then each time a user clicks on object , instantiate the class. you get new object with different memory, call the method containing InitDisplay().. etc.