I downloaded the ogl2brick example from here.
If I use the GLEW library I get the red brick wall as expected, but if I remove the GLEW linkage and the call to glewInit, the wall is black. Removing GLEW should make the program use the calls supplied in the NVIDIA headers, right? Am I missing something?
I'm using 64 bit OpenSUSE and the 3.0.0 NVIDIA 180.51 driver.