im working on a undergraduate project that is diffraction through a prism,i
m having difficulty in creating glass or transparent effect for the prism…please can some one help me to create transparent effect…if i use this functions
glEnable(GL_BLEND);
glBlendFunc(0.1,GL_ONE_MINUS_SRC_ALPHA);
glDisable(GL_BLEND);
prism will get disappeared…so can some help regarding this