So, you know how in your Nvidia or ATI driver setting you always get Anti-Alias options for 2x, 4x, 8x, 16x etc or you can set it to Application controlled?
Ok, so assuming the driver is set to Application Controlled, how do you control that inside your application?
I know you enable/disable via GL_MULTISAMPLE, but how can you set it to 8x as opposed to 16x? Is that done by creating a new window/context with more/less AA bits every time? Or is there another way?