Works on NVidia, problems with ATI
Anyone know how good the OpenGL 3.0 works on ATI cards? I have a simple demo of coloured triangle and while it works great on NVIDIA, it doesn't work on Radeon cards (triangle is white, as if fragment shader didn't trigger).
here's the demo, you can try it, works on nvidias
here's the source code if anyone can take a look, I suspect the shaders are wrong
Re: Works on NVidia, problems with ATI
nevermind, you can remove the thread